Rules
-----

_General_
Armours must have a type. Some types are allowed to have an armour class
other than zero: armour, amulet, boot, cloak, glove, helmet, ring and shield.
Note the singular in all cases! There are limits on how good armours are
allowed to be. As usual, rare specimens with drawbacks might be allowed to
exceed the limits below, but be sure to get them approved.

Type is the mandatory type for the item. The class is the value set with
set_class(). The class determines the minimum weight and the approximate value
of the item. Values of 200 should be interpreted as 'at most 200' while higher
values are allowed to vary with plus minus 30% .


 Type     Class Weight Value     Type     Class Weight Value  
+--------+-----+------+-------+ +--------+-----+------+-------+
  armour   2     1      200       shield   1     1      200
  armour   4     1      200       shield   2     2      200
  armour   6     2      200       shield   3     4      200
  armour   9     5      500       helmet   1     1      200
  armour  12     9     1000       helmet   2     2      200
  armour  15 *  12     3800       helmet   3     3      200
  glove    1     1      200       boot     1     1      200
  glove    2     1      200       boot     2     2      200
  glove    3     2      200       boot     3     3      200
  cloak    1     1      200       ring     1     1      200
  cloak    2     2      200       ring     2     1      200
  cloak    3     3      200       ring     3     1      200
  amulet   1     1      200
  amulet   2     2      200
  amulet   3     2      300

*: Exceedingly rare.

_Other_types_
You can make armours with any type as long as they have class zero. Be careful
when you do this, or we will end up with players wearing a helmet, a bowler,
a cap and a top hat at the same time...

_More_reading_
Read /doc/std/simple_armour.doc and look at the examples in /examples/armour
on how to create and customise your armours.

Help topics available:
README area.r armour.r behave.r clubs.r
container.r debug.r general.r guilds.r heal.r
monster.r paragon.r pub.r puzzles.r quests.r
room.r shop.r spells.r testplaying.r weapon.r
word_list

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