NAME
	tell_room - Tell something to everyone present in an object.

SYNOPSIS
	void tell_room(string|object ob, string str, void|object *avoid)

DESCRIPTION
	Send the message 'str' to object all objects in 'ob'. 'Ob' can
	either be an object or the filename to an object. The optional
	third argument is an array of objects not to hear 'str'.

SEE ALSO 
	write, shout, say, tell_object

Help topics available:
_destruct _isclone _lock _next_clone _query_action
add_action all_inventory call_other call_out call_out_info
clone_object command creator deep_inventory destruct
disable_commands enable_commands environment exec file_name
find_call_out find_living find_object first_inventory function_exists
inherit inherit_list input_to interactive living
move_object next_inventory present previous_object query_verb
remove_call_out restore_object save_object set_heart_beat set_light
set_living_name shadow tell_object tell_room this_object
this_player transfer

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