NAME
	tell_object - send message to a specific living object

SYNOPSIS
	void tell_object(object liveob, string message)

DESCRIPTION
	Sends a message directly to the living object 'liveob'. If 'liveob'
	is an interactive object then the message is written directly to
	the socket. If 'liveob' is an npc then the lfun 'catch_tell' will
	be called with 'message' as parameter.

NOTA BENE
	tell_object as well as write sends unprocessed messages to the
	recieving object. If the mudlib uses processing on messages
	then calling this function will send a raw message.

SEE ALSO
	write

Help topics available:
_destruct _isclone _lock _next_clone _query_action
add_action all_inventory call_other call_out call_out_info
clone_object command creator deep_inventory destruct
disable_commands enable_commands environment exec file_name
find_call_out find_living find_object first_inventory function_exists
inherit inherit_list input_to interactive living
move_object next_inventory present previous_object query_verb
remove_call_out restore_object save_object set_heart_beat set_light
set_living_name shadow tell_object tell_room this_object
this_player transfer

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