SET_SHORT(L)
NAME
set_short - set the short description of an object
SYNOPSIS
void set_short(string short)
LOCATION
This function exists in very many of the lib objects, basically it is
used by all objects a player will encounter.
RETURN VALUE
None.
DESCRIPTION
This function sets the short description of the object, which is what
players usually see when they are passively looking at something.
EXAMPLE
set_short("an ape");
set_short("a monkey");
set_short("an ugly demon");
NOTE
It is far too common that the lfun set_name() is used in the way the
lfun set_short() should be used. Note the differemce between a name
and a description: 'monkey' and 'erebus' are names, while 'the monkey'
and 'a black knight' are descriptions.
SEE ALSO
set_long(L), long(L), query_long(L), set_name(L), query_name(L)
Help topics available:
You are guest number 117 since January 2020.
This file was last modified: June 2000.