SET_SHORT(L) NAME set_short - set the short description of an object SYNOPSIS void set_short(string short) LOCATION This function exists in very many of the lib objects, basically it is used by all objects a player will encounter. RETURN VALUE None. DESCRIPTION This function sets the short description of the object, which is what players usually see when they are passively looking at something. EXAMPLE set_short("an ape"); set_short("a monkey"); set_short("an ugly demon"); NOTE It is far too common that the lfun set_name() is used in the way the lfun set_short() should be used. Note the differemce between a name and a description: 'monkey' and 'erebus' are names, while 'the monkey' and 'a black knight' are descriptions. SEE ALSO set_long(L), long(L), query_long(L), set_name(L), query_name(L)
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