NAME
	is_weapon - is the object a weapon?

SYBOPSIS
	int is_weapon();

LOCATION
	/std/simple_weapon, /obj/weapon

RETURN VALUE
	This function returns 1, and thus mark the object as a weapon. It
	should be defined by objects that are true weapons, i.e. that will
	handle all things a weapon should. This means basically weapon objects
	in the lib.

Help topics available:
add_hook add_weight can_put_and_get clean_up drop
extra_look get heart_beat id init
init_arg is_armour is_money is_weapon long
query_auto_load query_hook query_long query_name query_prevent_move_from_statue
remove_hook reset set_long set_name set_short
short

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