SET_LONG(L) NAME set_long - set the long description of an object SYNOPSIS void set_long(string long) LOCATION This function exists in very many of the lib objects, basically it is used by all objects a player will encounter. RETURN VALUE None. DESCRIPTION This function sets the long description of the object, which is what players usually see when they are actively looking at something. EXAMPLE set_long("The monkey has a red face and a long tail "+ "It yawns at you, showing off its sharp teeth."); NOTE Usually, when players enter a room, they get to see the long description of the room, and the short description of all items in the room. This behaviour can be toggled by the players; in 'brief' mode they are presented with the short description of the room, too. SEE ALSO set_short(L), short(L), query_long(L), set_name(L), query_name(L)
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