SET_LONG(L)
NAME
set_long - set the long description of an object
SYNOPSIS
void set_long(string long)
LOCATION
This function exists in very many of the lib objects, basically it is
used by all objects a player will encounter.
RETURN VALUE
None.
DESCRIPTION
This function sets the long description of the object, which is what
players usually see when they are actively looking at something.
EXAMPLE
set_long("The monkey has a red face and a long tail "+
"It yawns at you, showing off its sharp teeth.");
NOTE
Usually, when players enter a room, they get to see the long
description of the room, and the short description of all items in the
room. This behaviour can be toggled by the players; in 'brief' mode
they are presented with the short description of the room, too.
SEE ALSO
set_short(L), short(L), query_long(L), set_name(L), query_name(L)
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This file was last modified: June 2000.