THE EVERRAIN - Hyperlinked Reference Manual


Trait

Traits are abilities that Crew members have. There are three general types of Traits: Positive Traits (blue Trait cards), Negative Traits (red Trait cards) and Indelible Traits (white text printed on Shellback Crew Boards). The game includes five double-sided reference cards, and three of their sides list the available Traits of each type, and their effects.

Sometimes, a game effect can make a Crew member gain or lose a Positive Trait or a Negative Trait. In this case, discard the Crew member's old Trait of that type, and when gaining a new Trait, unless the effect tells you to do it in some other way, draw a new Trait card from the appropriate Trait deck and place it in the appropriate spot of the Crew members Crew Board.

Positive Traits

The Positive Traits are represented by blue Trait cards, which describe their effect. The Positive Traits are:

Negative Traits

The Negative Traits are represented by red Trait cards, which describe their effect. The Negative Traits are:

Indelible Traits

Indelible Traits are printed on Shellback (that is, non-Deckhand) Crew Boards, and are thus fixed for that Crew member, and can, as the name suggests, not be replaced or lost. Since the Indelible Traits don't have individual cards, the only game component that describes them is one of the reference cards. The Indelible Traits are:

Note: some of the listed Indelible Traits do not exist in the core game; only some Crew member types from expansions have them. In particular, the TROUBLESOME Trait and its related Troublesome Table is found in the "Torrent of Rebellion" expansion.


[Top] [Index]