INFO
	tasks - how to advance to full wizard

DESCRIPTION
	This is a list of suitable tasks for wizards going from level 21 to
	22, and from level 22 to 23. Tasks for the first case are labeled '1',
	and tasks for the second are lebeled '2'.
	
	It is the sponsor who decides what is a suitable task for the sponsee,
	and when that task has been fulfilled.

	All level 1 tasks must result in the wizard doing them writing a file
	on Nanny. This is to train them using an editor, and learn how to move
	files here.
	
	Type	Task
	 1	Fix the typo in your workroom.

	 1	Re-work your workroom in a personal style, without any extra
		features added.

	 1	Go through some old area and find typo's and missing items in
		descs.

	 1	Come up with new variations or random moments for old quests.
	
	 1	Find a place for your area and write a fitting synopsis.
	
	 1	Make a map over some part of NannyMUD. This is not to be a map
		based on locations and directions inbetween; rather, it is to
		be a map in the style of Earendils map on the WWW pages.

	 1	Think up an extensive set of new feelings for the soul, a
		guild or a club.
	
	 1	In cooperation with someone in charge, make a WWW page (text
		and pics) for some missing item on the WWW pages.
	
	 1	Check language and grammer of WWW, doc or help texts. This is
		not an easy task and the wizard doing it must be an english
		major or so.
	
	 1	Suggest new types of food & drink, healing and pubs.
	
	 1	Go through an old area and check it for rules violations.
	
	 1	Go through an area and quality-check it. It can be done to an
		open area or to an area a wizard is coding and wants checked
		before opening. This is a rather large task, suitable for new
		wizards with prior mud-coding experience. It also requires us
		to define what we mean by quality.
	
	
	Level 2 tasks must train the wizard in coding techiques. Mainly it is
	'filling out a template', but for wizards with coding experience, it
	can involve some real LPC coding.
	
	 2	Make a new object to /std/constructors. Look in /std/lib.c,
		first.
	
	 2	Make a fancy monster with responses.
	
	 2	Re-make the castle, and find out how to add an entrance to the
		area.
	
	 2	Re-code your workroom in a personal style with added features.
	
	 2	Make a weapon with items, hit-function and hit-lines.
	
	 2	Make an armour with special effects.
	
	 2	Make a container, and some content to it.
	
	 2	Specific small coding problem supplied by the sponsor.

NOTE
	If you have suggestions on tasks that should be in this list, please
	let us know.

SEE ALSO
	wizlevels

Help topics available:
Syntax acl admin ange-ftp blocker
concept damage_types disk feelings ftp
quality tasks terrain wizard wizline
wizlevels wizsoul wiztool

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