NAME complex_drink.c - multiple drink object INHERITS /std/simple_drink.c see simple_drink.doc for further details SETUP FUNCTIONS set_sp_heal set_hp_heal set_full set_max_full QUERY_FUNCTIONS query_sp_heal query_hp_heal query_full query_max_full query_full_string REMOTE FUNCTIONS SPECIAL PROPERTIES _show_full_message Will if true tell the player how much there is left in the drink after he has drunk from it. NOTA BENE Anything that uses this file has to be approved by the admin. Note that if you use set_heal() from simple_drink.c then it will heal that amount of spell and hit points AND heal the spell points and hit points you set with set_sp_heal() and set_hp_heal() every time you drink from it. ========================================================================== NAME set_sp_heal - set how many spell points the drink shall heal. SYNTAX void set_sp_heal(mixed sp_heal) DESCRIPTION This function sets how many spell points the player will get for every time he drinks from it. The value can also be negative. The value is sent to eval() when the player drinks the drink. ========================================================================== NAME set_hp_heal - set how many hit points the drink shall heal. SYNTAX void set_hp_heal(mixed hp_heal) DESCRIPTION This function sets how many hit points the player will get for every time he drinks from it. The value can also be negative. The value is sent to eval() when the player drinks the drink. ========================================================================== NAME set_full - set how many sips the player will get from this drink SYNTAX void set_full(int full); DESCRIPTION This function will define how many times you drink from it. If you try to put more into the drink then is possible, it expands so it can contain the new amount. Note that for EVERY SINGLE sip you will: * heal set_heal() hp and sp. * heal set_heal_sp() sp. * heal set_heal_hp() hp. * become set_strength() intoxicated. * become set_soak() soaked. ========================================================================== NAME set_max_full - set how the drink can be filled. SYNTAX void set_max_full(int max_full); DESCRIPTION This function will define how full the drink can be. Also if it shrinks so much it can not contain the current amount of sips, then how many times you can drink from it will be lowered to how full the drink can be. ==========================================================================
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