The Resolution Phase is what happens after a Mission is concluded. Players collect any rewards and Resources they have earned during the Mission. When playing in the Narrative Mode, this includes any rewards specified by the Mission Book script for the Mission; and in addition, the Hero Players will receive 3 randomly drawn Item cards if they won the Mission, and the Overmind Player will receive one Upgrade Node for each of their completed Hidden Agendas.
Each Hero recovers 1 health for free. Additional health recovery may be provided by using Items, character abilities or Space Station room abilities.
Then, the Hero Players may build additional rooms in the Space Station, Upgrade Items, and be assigned to Space Station rooms to trigger their various bonuses.
If the Overmind Player collected any Resources during the mission, they are discarded and converted to Abduction Points.
The Overmind Player may purchase Ultimate Mutation cards to replace any Standard Mutation cards in their Mutation deck, and may also spend Upgrade Nodes, and buy more Upgrade Nodes for 5 Abduction Points each.
When the players have finished, the gameplay moves on to the next phase; in Narrative Mode, this is the next Mission as outlined by the end narrative for the previous Mission; in Conquest Mode, it's the Hero Player Global Operations Phase.