Table of Contents
This chapter describes each artifact that can be created within a statechart diagram. Note that some sub-artifacts of artifacts on the diagram may not actually themselves appear on the diagram.
There is a close relationship between this material and the Properties Tab of the Details Pane (see Section 12.3, “Properties Tab”). That section covers Properties in general, in this chapter they are linked to specific artifacts.
Figure 19.1, “Statechart diagram artifacts 1.” and Figure 19.2, “Statechart diagram artifacts 2.” show statechart diagrams with most possible artifacts displayed.
The statechart diagrams support the 7 action types defined (CallAtion, CreateAction, DestroyAction, ReturnAction, SendAction, TerminateAction and UninterpretedAction), but there is no way to use the same action more than once. Also, in a few cases, it is not possible to set or select the related elements; e.g.there is no way to select a signal for a SendAction.
Code generation from statechart diagrams is not developed yet.