NAME set_light - add to/query the light level of the current object SYNOPSIS int set_light(int l) DESCRIPTION An object is by default dark. It can be set to not dark by calling set_light(1). The environment will the also get this light. The returned value is the total number of lights in this room. You can set the object to be 'more than dark' by using negative values. NOTE set_light() can be called in other objects. The argument is added to the light of the object. EXAMPLES set_light(0) return the current light level set_light(1) make this object somewhat lighter this_object() -> set_light(1) Works as well. set_light(-set_light(0)) Lights out. SEE ALSO efun/set_light
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