NAME
	get_all_obj() - get an array with all objects in the game.

SYNOPSIS
	object *_get_all_obj()

RETURN VALUE
	This efun returns an array with pointers to all objects that
	exists in the game.

SEE ALSO
	sfun/_next_obj, sfun/_prev_obj

Help topics available:
_get_all_obj _next_obj _prev_obj abs expand_file_name
frnd get_objects getopts implode_nicely itoa
line_break load_object mapping_rusage query_ip_name set_light
sgn short_date typep

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