NAME
	save_me_from_death - Don't die.

SYNOPSIS
	int save_me_from_death(object victim);

LOCATION
	An object with id "DEATH_SAVE" carried by  a living.

DESCRIPTION
	This function is called in the first object with id
	"DEATH_SAVE" in the inventory of a dying living _after_ loss
	of experience and level.

NOTES
	Talk to the admin about the use of this feature. It is EXTREMELY
	RESTRICTED and besides that not very useful. You can do the same (and
	much, much more) by using hooks.

Help topics available:
LFUNS MORE_LFUNS query_info query_air reduce_hit_point
restore_spell_points save_me_from_death

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