NAME save_me_from_death - Don't die. SYNOPSIS int save_me_from_death(object victim); LOCATION An object with id "DEATH_SAVE" carried by a living. DESCRIPTION This function is called in the first object with id "DEATH_SAVE" in the inventory of a dying living _after_ loss of experience and level. NOTES Talk to the admin about the use of this feature. It is EXTREMELY RESTRICTED and besides that not very useful. You can do the same (and much, much more) by using hooks.
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LFUNS | MORE_LFUNS | query_info | query_air | reduce_hit_point |
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