HEAL_SELF(L)

NAME
	heal_self - heal a living object

SYNOPSIS
	void heal_self(int amount)

LOCATION
	/obj/living.c

DESCRIPTION
	This function is called in living objects to 'heal' them of
	both lost hit points and spell points by 'amount' points.

NOTES
	The local function heal_self can only be used to add points;
	Negative values passed to it are thrown out.

	Read the rules on healing before using this on any player.

SEE ALSO
	add_sp(L), add_hp(L), heal.r(R), healing(b)

Help topics available:
add_hp add_money add_sp catch_tell heal_self
hit_player monster_died move_player query_max_sp query_money
query_attack query_npc query_objective query_gender query_possessive
query_pronoun query_gender_string query_sp query_worn query_hp
query_level query_living query_max_hp set_wet stop_fight

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