NAME _disconnect - hard disconnect (Restricted to 28++) SYNOPSIS void _disconnect(object) DESCRIPTION This function is used to disconnect a player object from the network link (ie, simulate a network link down). NOTE Only wizards of exalted level and higher and objects in /local, /obj and /room may use this efun. SEE ALSO wizlevels
Help topics available:
_disconnect | _query_ident | find_player | notify_fail | query_ip_number |
query_snoop | query_host_name | query_idle | query_ip_name | snoop |
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