COMMAND clone - clone an object SYNOPSIS clone /nanny/docs/ihelp/wizcommands/object/clone.html DESCRIPTION Clones a copy of the "blue print" (the master object), which should normally not be used for anything else than cloning. If the object defined by the file isn't loaded, it will be. The function reset() will be called in the master object, with the argument equal to zero. Then a copy will be made of the master object, and likewise the function reset() will be run in the clone, too, with the argument equal to zero. The object will either be delivered to the wizards inventory or the environment of the wizard, depending on what is returned from a call to the function get() in the clone. NOTE If the master object has an environment, no clones can be made. Rooms and castles should normally not be cloned, since they are usually supposed to exist as single entities only. SEE ALSO w/load
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