NAME
	simple_container.c - a simple container object

INHERITS
	basic_thing.c (see basic_thing.doc for more info)

SETUP FUNCTIONS
	set_max_weight

SPECIAL PROPERTIES
	waterproof - prevents things inside the container to become wet
		when container becomes wet
	is_where   - if set, the positional description 'in' in the message
		given from prevent_insert() will be replaced by the value
		of the property.
	contain_msg - replaces the 'contains' in the desc when you examine
		the container, and there are things in it.
	__remote

REMOTE FUNCTIONS
	remote_prevent_insert
	remote_handle_insert

=======================================================================
NAME
	set_max_weight - set how much this object can contain

SYNTAX
	set_max_weight(int max_weight)

DESCRIPTION
	Sets how much this container can contain, the total weight of
	the objects in the container may not be larger than this value.

	Default is 7.

=======================================================================
NAME
	remote_prevent_insert - prevent players to insert some things

SYNTAX
	int remote_prevent_insert(object container, object what)

DESCRIPTION
	If this function returns 1, it will prevent 'what' from being
	inserted into 'container' a suitable error message should be
	displayed. It is not certain that it will be inserted in the
	container if this function returns zero, becuase it still may
	not fit.
=======================================================================
NAME
	remote_handle_insert - do side effects when inserting things

SYNTAX
	void remote_handle_insert(object container, object what)

DESCRIPTION
	This function is called when 'what' has been inserted into
	'container' successfully. It may be used to make trash cans,
	and other objects that has side effects when you put things
	in them.
=======================================================================

Help topics available:
board.doc box.doc door.doc hidden_door.doc lib.doc
remote sequence.doc simple_armour.doc simple_container.doc simple_weapon.doc

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