NAME	
	basic_thing.c - a simple thing you can pick up.

INHERITS
	stationary.c (see stationary.doc for more info)

SETUP FUNCTIONS
	set_value
	set_weight

QUERY FUNCTIONS
	query_weight
	query_value
	extra_long (set with add_property("__extra_look","");

PROPERTIES
	__extra_look	Details can be found below.
	non-gettable
	non-droppable

NOTA BENE
	If you are using the non-gettable with anything but a function
	call you probably want to use /std/stationary.c instead.

=======================================================================
NAME
	set_value - set the value of this object

SYNTAX
	void set_value(int value);

DESCRIPTION
	Set the value of this object. (in gold coins) This value
	is sent to eval().
=======================================================================
NAME
	set_weight - set the weight of this object

SYNTAX
	void set_weight(int weight);

DESCRIPTION
	Set the weight of the object. The unit is approximately
	kilograms.
=======================================================================
PROPERTIES
	As stated in basic.doc, all properties are run through the eval()
	funktion and the value from that call is then the returned value of
	the query_property() call. Have this in mind when you read the below!

	__extra_look:
	  What extra_look returns for this object. If used, should be string.
	  This string is run through msg before it is returned.

	non-gettable:
	  Makes the object non-gettable if true. If a string, that string is
	  written to this_player() when get() is called.

	non-droppable:
	  Makes the object non-droppable if true. If set to a string, that
	  string is written from drop().
=======================================================================

Help topics available:
basic.doc basic_lock.doc basic_thing.doc stationary.doc

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