Properties is a very convenient way of giving rooms and other objects
more information and functions. The properties are stored in a
database, clone /secure/prop and follow instructions in that object.
FUNCTIONS
add_property(str, val)
Adds or changes a property in the object, if val is not
specified, it is set to 1.
set_property(str, val)
Same as add_property, but ALL old properties are removed
from the object.
remove_property(str)
Tries to remove the property str. If no arg, all properties
will be removed.
query_property(str)
Returns the value of the property str. (Or just 1 if the
property has no 'value').
DESCRIPTION
The property database is contains the most up-to-date information
about properies. This database lets wizards add the properties they
think are missing etc. Read /doc/properties/prop.tut for how to get
started and /doc/properties/prop.doc for more information about it.
SEE ALSO
See more about using properties in /doc/examples/*.c
Help topics available:
| Livings/ | Monsters/ | Objects/ | Players/ | Rooms/ |
| usage |
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This file was last modified: June 2000.