Properties is a very convenient way of giving rooms and other objects
        more information and functions. The properties are stored in a 
	database, clone /secure/prop and follow instructions in that object.

FUNCTIONS
        add_property(str, val) 
                Adds or changes a property in the object, if val is not
                specified, it is set to 1.

        set_property(str, val)
	       Same as add_property, but ALL old properties are removed
               from the object.

        remove_property(str)    
                Tries to remove the property str. If no arg, all properties
                will be removed.

        query_property(str)     
                Returns the value of the property str.  (Or just 1 if the
                property has no 'value').

DESCRIPTION
        The property database is contains the most up-to-date information
        about properies.  This database lets wizards add the properties they
        think are missing etc.  Read /doc/properties/prop.tut for how to get
        started and /doc/properties/prop.doc for more information about it.

SEE ALSO        
        See more about using properties in /doc/examples/*.c 

Help topics available:
Livings/ Monsters/ Objects/ Players/ Rooms/
usage

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