Property: all_protection
Type    : Livings  Monsters Objects  Players  
Creator : Qqqq
Status  : 
Properties that are set if this one is used:
protection_weapon_hit, protection_force, protection_physical_damage, protection_force, protection_magic, protection_stealing, protection_ice, protection_fire, protection_weapon_hit, protection_poison, protection_air, protection_electricity, protection_water, protection_earth
The description is:
This property will set all protection types.
If there is types it does not set, please update it.

Help topics available:
all_protection animator author deaf holy
magic magical no no_/ obsolete
peaceful preserved protection/ quest_monster sensitivity/
were

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This file was last modified: June 2000.