Property: damage_type
Type : Livings
Creator : Leowon
Status : *
The description is:
If this property is set with a value that is a valid damage type, a
living will give hit messages according to that damage type instead of
default messages. Example: add_property("damage_type","slash") would make
a monster give slash messages, nice for monsters with claws and such. Note
that if a monster has a weapon wielded, the weapon hit messages take
precedence. To see what damage types are available, see /obj/daemon/messd.c.
Help topics available:
| all_protection | author | blinded | corpse | damage_type |
| immune_to_disease | immune_to_stench | magic_shield | night_vision | no |
| no_/ | obsolete | peaceful | poisoned | protection/ |
| sensitivity/ | special_skin |
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This file was last modified: June 2000.