NAME
	set_puzzle - mark a player as having solved a puzzle

SYNOPSIS
	int set_puzzle(string puzzle_name)

AVAILABILITY
	This is available to player.c only.

RETURN VALUES
	1 on success, 0 otherwise.

DESCRIPTION
	This function marks the puzzle 'puzzle_name' as solved for the player.
	

SEE ALSO
	query_puzzles

Help topics available:
check_busy query_busy query_real_name query_puzzles set_puzzle

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