NAME
     socket_acquire() - assume ownership of a socket

SYNOPSIS
     int  socket_acquire(  int  socket,   string   read_callback,
          string write_callback, string close_callback );

DESCRIPTION
     socket_acquire() is called to complete the  handshake  begun
     by socket_release() for transferring ownership (and control)
     of a socket to a new  object.   socket_release()  calls  the
     release  callback  function  within  the new owner object to
     notify the object that it wishes  to  pass  control  of  the
     socket on.  It is the responsibility of the new owner socket
     to decide whether it wishes to accept  the  socket.   It  it
     does,  then  socket_acquire()  is  called  to  complete  the
     transfer.  If not, then the callback simply returns  without
     completing the handshake.

     In the former case the handshake is completed  and  the  new
     object  becomes the socket owner.  The read, write and close
     callback function parameters refer to functions  within  the
     new  object.   These  are specified so that the MudOS driver
     will know which functions to call  within  the  new  object.
     Decling to acquire the socket will cause socket_release() to
     return EESOCKNOTRLSD so the owner  can  perform  appropriate
     clean-up.

     socket_acquire() may only be called within  the  context  of
     thr  release  callback  function  and  only  with the socket
     specified.

SEE ALSO
     socket_release(3)

Help topics available:
socket_accept socket_acquire socket_bind socket_error socket_listen
socket_close socket_release socket_write socket_address socket_connect
socket_create

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