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Class | AudioIn |
Name |
amp() |
Examples |
import processing.sound.*;
AudioIn in;
void setup() {
size(640, 360);
background(255);
// Create the Input stream
in = new AudioIn(this, 0);
in.play();
in.amp(0.5);
}
void draw() {
}
|
Description |
Changes the amplitude/volume of the input stream. Allowed values are between 0.0 and 1.0.
|
Syntax | .amp(amp) |
Parameters |
amp |
float: Amplitude value from 0.0 to 1.0 |
|
Returns | void |
Updated on April 30, 2017 02:33:22pm EDT