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<rss version="2.0"><channel><title>u/HugoNikanor saved</title><link>http://old.reddit.com/u/HugoNikanor/saved</link><description>Saved reddit entries of u/HugoNikanor</description><item><title>Hit 👍 if your mallocs have trust issues too</title><description>&lt;a href="https://old.reddit.com/r/programmingcirclejerk/comments/1kqctt0/hit_if_your_mallocs_have_trust_issues_too/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;</description><link>https://old.reddit.com/r/programmingcirclejerk/comments/1kqctt0/hit_if_your_mallocs_have_trust_issues_too/</link><guid isPermaLink="false">/r/programmingcirclejerk/comments/1kqctt0/hit_if_your_mallocs_have_trust_issues_too/</guid></item><item><title>One Number Repeated Forever: RNG in NSMB</title><description>&lt;a href="https://old.reddit.com/r/programming/comments/1jecgcr/one_number_repeated_forever_rng_in_nsmb/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;</description><link>https://old.reddit.com/r/programming/comments/1jecgcr/one_number_repeated_forever_rng_in_nsmb/</link><guid isPermaLink="false">/r/programming/comments/1jecgcr/one_number_repeated_forever_rng_in_nsmb/</guid></item><item><title>Initialize new repositories with a base commit?</title><description>&lt;a href="https://old.reddit.com/r/git/comments/1gdsreq/initialize_new_repositories_with_a_base_commit/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;For new repositories, I usually create a &amp;quot;base commit&amp;quot; with &lt;code&gt;git commit -m &amp;#39;Initial commit.&amp;#39; --allow-empty&lt;/code&gt;. This allows much easier rebases to the &amp;quot;beginning of time&amp;quot; when needed. Would it be sensible to setup git so that all new repos are created this way by default? Or are there any downsides I&amp;#39;m missing?&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/git/comments/1gdsreq/initialize_new_repositories_with_a_base_commit/</link><guid isPermaLink="false">/r/git/comments/1gdsreq/initialize_new_repositories_with_a_base_commit/</guid></item><item><title>[TOMT][MOVIE] Child finds fairy realm, make parents excavate it.</title><description>&lt;a href="https://old.reddit.com/r/tipofmytongue/comments/1f0430c/tomtmovie_child_finds_fairy_realm_make_parents/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;It&amp;#39;s a movie where a kids finds a way into some form of fairy land (or similar creatures), and makes her parents help excavate an opening into it through hard manual labor. The move might end with the villain (a human woman) getting her hair burnt off, but I might mix up two movies.&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/tipofmytongue/comments/1f0430c/tomtmovie_child_finds_fairy_realm_make_parents/</link><guid isPermaLink="false">/r/tipofmytongue/comments/1f0430c/tomtmovie_child_finds_fairy_realm_make_parents/</guid></item><item><title>What's the lore reason for Plank Make requiring money?</title><description>&lt;a href="https://old.reddit.com/r/2007scape/comments/1exyeiy/whats_the_lore_reason_for_plank_make_requiring/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;Why do the planks require money? Is my character so used to paying the sawmill that he doesn&amp;#39;t understand getting it for free? Is our character stupid?&lt;/p&gt;

&lt;p&gt;(I understand the game design reason, lore answers only).&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/2007scape/comments/1exyeiy/whats_the_lore_reason_for_plank_make_requiring/</link><guid isPermaLink="false">/r/2007scape/comments/1exyeiy/whats_the_lore_reason_for_plank_make_requiring/</guid></item><item><title>Efter lång väntan: Nu startar bygget av den nya Femöresbron</title><description>&lt;a href="https://old.reddit.com/r/norrkoping/comments/1em078l/efter_lång_väntan_nu_startar_bygget_av_den_nya/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;a href="https://www.svt.se/nyheter/lokalt/ost/efter-lang-vantan-nu-startar-bygget-av-den-nya-femoresbron"&gt;Link&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;</description><link>https://old.reddit.com/r/norrkoping/comments/1em078l/efter_lång_väntan_nu_startar_bygget_av_den_nya/</link><guid isPermaLink="false">/r/norrkoping/comments/1em078l/efter_lång_väntan_nu_startar_bygget_av_den_nya/</guid></item><item><title>Why isn't hostname(1) part of POSIX?</title><description>&lt;a href="https://old.reddit.com/r/linux/comments/19euoie/why_isnt_hostname1_part_of_posix/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;Does anyone here know the reason for POSIX to only specify a C api for getting the systems hostname (gethostname(3P)), but not the binary hostname?&lt;/p&gt;

&lt;p&gt;Almost all parts of the C API contain a corresponding binary, and a &lt;code&gt;hostname&lt;/code&gt; is both often useful, but also trivial to implement.&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/linux/comments/19euoie/why_isnt_hostname1_part_of_posix/</link><guid isPermaLink="false">/r/linux/comments/19euoie/why_isnt_hostname1_part_of_posix/</guid></item><item><title>Why isn't hostname(1) in POSIX?</title><description>&lt;a href="https://old.reddit.com/r/linux/comments/19eumn9/why_isnt_hostname1_in_posix/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;What is the reason for  POSIX to only specify a C api for getting the systems hostname (&lt;code&gt;gethostname(3P)&lt;/code&gt;), but not the binary &lt;code&gt;hostname&lt;/code&gt;?&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/linux/comments/19eumn9/why_isnt_hostname1_in_posix/</link><guid isPermaLink="false">/r/linux/comments/19eumn9/why_isnt_hostname1_in_posix/</guid></item><item><title>Requesting git to stop body-shaming</title><description>&lt;a href="https://old.reddit.com/r/programmingcirclejerk/comments/17ip662/requesting_git_to_stop_bodyshaming/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;</description><link>https://old.reddit.com/r/programmingcirclejerk/comments/17ip662/requesting_git_to_stop_bodyshaming/</link><guid isPermaLink="false">/r/programmingcirclejerk/comments/17ip662/requesting_git_to_stop_bodyshaming/</guid></item><item><title>How does games like Minecraft ensure consistent world generation?</title><description>&lt;a href="https://old.reddit.com/r/howdidtheycodeit/comments/15ss9y8/how_does_games_like_minecraft_ensure_consistent/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;I know how computers generate &amp;quot;random&amp;quot; numbers, and what seeds are. What I don&amp;#39;t understand is how, for example Minecraft, can give you the same world from the same seed each time, no matter which order you generate it in.&lt;/p&gt;

&lt;p&gt;How does that work?&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/howdidtheycodeit/comments/15ss9y8/how_does_games_like_minecraft_ensure_consistent/</link><guid isPermaLink="false">/r/howdidtheycodeit/comments/15ss9y8/how_does_games_like_minecraft_ensure_consistent/</guid></item><item><title>How often does you hooman give you a bath?</title><description>&lt;a href="https://old.reddit.com/r/BLAHAJ/comments/15r9zoy/how_often_does_you_hooman_give_you_a_bath/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;img src="https://i.redd.it/e124de82o5ib1.jpg" /&gt;&lt;hr /&gt;</description><link>https://old.reddit.com/r/BLAHAJ/comments/15r9zoy/how_often_does_you_hooman_give_you_a_bath/</link><guid isPermaLink="false">/r/BLAHAJ/comments/15r9zoy/how_often_does_you_hooman_give_you_a_bath/</guid></item><item><title>Some candy I got for Easter (#1774)</title><description>&lt;a href="https://old.reddit.com/r/xkcd/comments/12txebg/some_candy_i_got_for_easter_1774/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;img src="https://i.redd.it/3f3x56iat7va1.jpg" /&gt;&lt;hr /&gt;</description><link>https://old.reddit.com/r/xkcd/comments/12txebg/some_candy_i_got_for_easter_1774/</link><guid isPermaLink="false">/r/xkcd/comments/12txebg/some_candy_i_got_for_easter_1774/</guid></item><item><title>About the Wiki</title><description>&lt;a href="https://old.reddit.com/r/selfhosted/comments/12s377m/about_the_wiki/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;&lt;a href="/r/selfhosted"&gt;/r/selfhosted&lt;/a&gt; &amp;quot;apparently&amp;quot; has a wiki. But the Subreddit&amp;#39;s build in wiki states that the wiki has moved to &lt;a href="https://wiki.r-selfhosted.com"&gt;https://wiki.r-selfhosted.com&lt;/a&gt;, which doesn&amp;#39;t respond (as of 2023-04-19T19:10+02:00), with it&amp;#39;s last snapshot on the wayback machine dating 2023-03-15. The sidebar say&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;And why not Visit the &lt;em&gt;Official Wiki&lt;/em&gt;?&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Which links to the GitHub source of the site generators content.&lt;/p&gt;

&lt;hr/&gt;

&lt;p&gt;If anything, this shows why &lt;em&gt;not&lt;/em&gt; to self host, and sets a bad example. It also not very good if you want to actually read the contents of the wiki.&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/selfhosted/comments/12s377m/about_the_wiki/</link><guid isPermaLink="false">/r/selfhosted/comments/12s377m/about_the_wiki/</guid></item><item><title>Git log showing unreferenced commits?</title><description>&lt;a href="https://old.reddit.com/r/git/comments/119oqsb/git_log_showing_unreferenced_commits/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;After doing a few rebases git now shows some commits which should have
been abandoned.&lt;/p&gt;

&lt;pre&gt;&lt;code&gt;$ log --all --oneline --decorate --graph
* 9a607ca (HEAD -&amp;gt; branch)
* 818ac25
* 33ad64c
* 11ebbef
| * 2483555 Unreferenced commit which shouldn&amp;#39;t be shown
| * 8066357
|/
* 2de493b
* 5ab726d
&lt;/code&gt;&lt;/pre&gt;

&lt;p&gt;Why does it do this? And how do I get it to stop?&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/git/comments/119oqsb/git_log_showing_unreferenced_commits/</link><guid isPermaLink="false">/r/git/comments/119oqsb/git_log_showing_unreferenced_commits/</guid></item><item><title>Why the name .git/info/exclude?</title><description>&lt;a href="https://old.reddit.com/r/git/comments/10xcjsr/why_the_name_gitinfoexclude/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;A gitignore tracked inside the repo is named &lt;code&gt;.gitignore&lt;/code&gt;, the global gitignore is named &lt;code&gt;~/.config/git/ignore&lt;/code&gt;, so why is the non-tracked ignore file named &lt;code&gt;.git/info/exclude&lt;/code&gt; and not &lt;code&gt;.git/info/ignore&lt;/code&gt;?&lt;/p&gt;

&lt;p&gt;I took a quick look through gitignore(5), and couldn&amp;#39;t find anything (other than the work exclude being used quite a few times.&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/git/comments/10xcjsr/why_the_name_gitinfoexclude/</link><guid isPermaLink="false">/r/git/comments/10xcjsr/why_the_name_gitinfoexclude/</guid></item><item><title>Blåhaj watching Wabuu (Trailors)</title><description>&lt;a href="https://old.reddit.com/r/BLAHAJ/comments/10ad4p9/blåhaj_watching_wabuu_trailors/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;img src="https://i.imgur.com/w1Aeo4x.jpg" /&gt;&lt;hr /&gt;</description><link>https://old.reddit.com/r/BLAHAJ/comments/10ad4p9/blåhaj_watching_wabuu_trailors/</link><guid isPermaLink="false">/r/BLAHAJ/comments/10ad4p9/blåhaj_watching_wabuu_trailors/</guid></item><item><title>.cfg or .cfg.txt?</title><description>&lt;a href="https://old.reddit.com/r/feedthebeast/comments/105n32f/cfg_or_cfgtxt/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;I&amp;#39;m currently playing FTB Resurrection, and in my config folder I have both a &lt;em&gt;modname&lt;/em&gt;.cfg and a &lt;em&gt;modname&lt;/em&gt;.cfg.txt for almost every mod. The file content of each pair is in most cases the same, but not for all files. Why the double files? Which one should I edit?&lt;/p&gt;

&lt;p&gt;I&amp;#39;m on Linux if that matters.&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/feedthebeast/comments/105n32f/cfg_or_cfgtxt/</link><guid isPermaLink="false">/r/feedthebeast/comments/105n32f/cfg_or_cfgtxt/</guid></item><item><title>egg☃irl</title><description>&lt;a href="https://old.reddit.com/r/egg_irl/comments/zmbd8u/eggirl/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;</description><link>https://old.reddit.com/r/egg_irl/comments/zmbd8u/eggirl/</link><guid isPermaLink="false">/r/egg_irl/comments/zmbd8u/eggirl/</guid></item><item><title>Prevent COC from switching buffers.</title><description>&lt;a href="https://old.reddit.com/r/vim/comments/z7g1ue/prevent_coc_from_switching_buffers/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;&lt;a href="https://github.com/neoclide/coc.nvim"&gt;COC&lt;/a&gt; Often switches windows on its own when I&amp;#39;m trying to write something. I believe it&amp;#39;s trying to complete something in the other visible buffer. How do I turn this off?&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/vim/comments/z7g1ue/prevent_coc_from_switching_buffers/</link><guid isPermaLink="false">/r/vim/comments/z7g1ue/prevent_coc_from_switching_buffers/</guid></item><item><title>Systembolagets API tillhandahåller inte längre produktinformation...</title><description>&lt;a href="https://old.reddit.com/r/sweden/comments/xkhucl/systembolagets_api_tillhandahåller_inte_längre/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;Systembolaget har tydligen sluta tillhandahålla produktinformation genom sitt API, eftersom folk använde det till att få information om alkohol...&lt;/p&gt;

&lt;p&gt;&lt;a href="https://api-portal.systembolaget.se/api-update-blog/changes-in-the-api-portal"&gt;https://api-portal.systembolaget.se/api-update-blog/changes-in-the-api-portal&lt;/a&gt;&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt; The reason for this is that we see that the product-related information is currently used in a way that is not allowed according to our terms of use for APIs. Commercial players are using Systembolaget&amp;#39;s information to drive sales of alcoholic beverages, which goes against the purpose of Swedish alcohol policy and Systembolaget&amp;#39;s mission.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/sweden/comments/xkhucl/systembolagets_api_tillhandahåller_inte_längre/</link><guid isPermaLink="false">/r/sweden/comments/xkhucl/systembolagets_api_tillhandahåller_inte_längre/</guid></item><item><title>Pylint rationales?</title><description>&lt;a href="https://old.reddit.com/r/Python/comments/wggwjq/pylint_rationales/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;Is there some index over all pylint&amp;#39;s rationale for all warnings? Or is it just &amp;quot;read PEP8&amp;quot;? For example &lt;a href="https://pylint.pycqa.org/en/latest/user_guide/messages/refactor/too-many-locals.html"&gt;too-many-warnings&lt;/a&gt; just tells me that my function has too many variables (but not how many that are, or why that&amp;#39;s bad). Compare this to Shell Check which has &lt;a href="https://www.shellcheck.net/wiki/SC2007"&gt;a clear rationale for each message&lt;/a&gt;.&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/Python/comments/wggwjq/pylint_rationales/</link><guid isPermaLink="false">/r/Python/comments/wggwjq/pylint_rationales/</guid></item><item><title>[2021 day 9] Having fun with terminal output.</title><description>&lt;a href="https://old.reddit.com/r/adventofcode/comments/rhaz6h/2021_day_9_having_fun_with_terminal_output/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;img src="https://i.redd.it/rymy1din6s581.png" /&gt;&lt;hr /&gt;</description><link>https://old.reddit.com/r/adventofcode/comments/rhaz6h/2021_day_9_having_fun_with_terminal_output/</link><guid isPermaLink="false">/r/adventofcode/comments/rhaz6h/2021_day_9_having_fun_with_terminal_output/</guid></item><item><title>Strip module declarations from typescript outut?</title><description>&lt;a href="https://old.reddit.com/r/typescript/comments/qkknxd/strip_module_declarations_from_typescript_outut/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;&lt;!-- SC_OFF --&gt;&lt;div class="md"&gt;&lt;p&gt;I want to use modules in my source code (for obvious reasons), but &lt;a href="https://bugs.chromium.org/p/chromium/issues/detail?id=717643"&gt;Chromium doesn&amp;#39;t support modules in XHTML documents&lt;/a&gt;. Is there some to get Typescript (or something else) to generate output without modules?&lt;/p&gt;
&lt;/div&gt;&lt;!-- SC_ON --&gt;</description><link>https://old.reddit.com/r/typescript/comments/qkknxd/strip_module_declarations_from_typescript_outut/</link><guid isPermaLink="false">/r/typescript/comments/qkknxd/strip_module_declarations_from_typescript_outut/</guid></item><item><title>Patterns in confusing explanations</title><description>&lt;a href="https://old.reddit.com/r/programming/comments/p9w2d1/patterns_in_confusing_explanations/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;hr /&gt;</description><link>https://old.reddit.com/r/programming/comments/p9w2d1/patterns_in_confusing_explanations/</link><guid isPermaLink="false">/r/programming/comments/p9w2d1/patterns_in_confusing_explanations/</guid></item><item><title>Why did these yellow cars just get stuck?</title><description>&lt;a href="https://old.reddit.com/r/MiniMotorways/comments/p2932p/why_did_these_yellow_cars_just_get_stuck/"&gt;Comments&lt;/a&gt;&lt;br/&gt;&lt;img src="https://i.imgur.com/XYatw3j.jpg" /&gt;&lt;hr /&gt;</description><link>https://old.reddit.com/r/MiniMotorways/comments/p2932p/why_did_these_yellow_cars_just_get_stuck/</link><guid isPermaLink="false">/r/MiniMotorways/comments/p2932p/why_did_these_yellow_cars_just_get_stuck/</guid></item></channel></rss>