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Die Kathedrale and Hexuma are a bit buggy: sometimes you get descriptions for the wrong room; some commands sometimes claim that objects from your inventory don't exist while others work on them.

Das Stundenglas

Graphics Written circa 1988.
Runs on:
Notes: In German.

Die Kathedrale

Graphics Written circa 1990.
Runs on:
Notes: Hint book available separately. Inspired by Umberto Eco's _The Name of the Rose_. In German.

Comments: The puzzles are very hard and clues are very hard to find: you have to examine each and every noun mentioned in all the long descriptions given everywhere; this is the only way to get a new description which may contain a noun that gives another description that may lead to a vital clue not available otherwise. Other clues are hidden in a 50 pages long, complicated history of the cathedral, which you have to learn more or less by heart to get the right associations when you come upon something in the game.


Graphics Written 1992 or 1993.
Runs on:
Notes: Hint book available. In German.


Notes: Contains Das Stundenglas, Die Kathedrale and Hexuma.

Adventureland was created by Hans Persson and is now maintained by Stefan Meier.

If you find any errors or have information that is missing, please let me know