 Domark Ltd
The rights to their software is now owned by Eidos.
For more information, see Beyond Software.
Eureka
Type: Bitmap graphics/Music/Sound
Written 1984 by Ian Livingstone [story], Donát Kiss and András Császár.
Runs on:
Notes: Divided into five parts (prehistory, roman, medieval, world
war II and the present). Since each part was set in a different
time, it did not matter which one you played first, although the
game wouldn't let you play the fifth part until you had the
passwords from solving the other four parts (Prehistory, the sound
of a dinosaur: meep meep; Roman, who burned Rome: Nero; Medieval,
Who killed Arthur: Mordred; World War II, the name of a record:
Anvil Chorus).
If you managed to solve it all and could figure out the hidden
telephone number to call and the first person to do so before
1985-12-31 would win £25.000. If no-one managed to solve the
game before then, the money would be distributed among the
participating players. The game was solved by 15-year-old Mathew
Woodley from the UK 4-5 months before the deadline. A book of maps
and hints (written by Ian Livingstone and Mathew Woodley) was
published a while after the game was first solved. There was no
save command, certain rooms had time limits, there were fighting
sequences where you could lose stamina and the game was notorious
for killing you. Each part was preceded by an abysmal arcade
game in which you could win extra stamina points for the
adventure. However, all puzzles in the game are solvable
without losing any stamina.
Here is a review of Eureka
Not a Penny More, Not a Penny Less
Type: Drawn graphics
Written 1987 by Imagitec Design Ltd (Robin Waterfield).
Runs on:
Notes: Based on the novel by Jeffrey Archer.
Freescape
Freescape was a 3D system developed by Incentive Software Ltd. They
made a series of 3D adventures in it.
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