/** * Create Graphics. * * The createGraphics() function creates an object from the PGraphics class * PGraphics is the main graphics and rendering context for Processing. * The beginDraw() method is necessary to prepare for drawing and endDraw() is * necessary to finish. Use this class if you need to draw into an off-screen * graphics buffer or to maintain two contexts with different properties. */ PGraphics pg; void setup() { size(640, 360); pg = createGraphics(400, 200); } void draw() { fill(0, 12); rect(0, 0, width, height); fill(255); noStroke(); ellipse(mouseX, mouseY, 60, 60); pg.beginDraw(); pg.background(51); pg.noFill(); pg.stroke(255); pg.ellipse(mouseX-120, mouseY-60, 60, 60); pg.endDraw(); // Draw the offscreen buffer to the screen with image() image(pg, 120, 60); }