Capcom, 1987

Screen orientation: Vertical
Pinout: JAMMA
Players: 1 or 2 simultaneously
Buttons: 2 buttons (fire and smartbomb, press both to roll)
DIP switch settings

This is the follow-up to the old 1942, and it's a rather straightforward areoplane shoot'em up. The levels are split in two parts; one part where you shoot loads of smaller planes, and one part where you encounter bigger and harder opponents (usually boats and big planes). You can pick up various weapons and powerups, and the game also has some amusing secret bonuses like strawberries, barrells, cows and teleporting cats. Once I even got a laser weapon. You can use smartbombs, but this depletes your energy. If the going gets tough you can also roll, which makes you invincible for a short period of time, but you have a limited number of rolls.

A good shoot'em up. I don't own this anymore, 'cause I had to give the buyer of my old cabinet a game to go with it.

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