The Rockfriends of the Blue Mountains: ====================================== Type: ===== Racial Location: ========= Shire: From pier: 2e, 4s, 2se, e, 2se, 2d, w, sw, s Requirements: ============= You must be dwarf. Rules: ====== ? Joining: ======== ? Leaving: ======== ? Guild sign: =========== ? Skills: ======= axe superior journeyman club superior journeyman ? Specials: ========= Can drink more alcohol. ? Titles: ======= ? Book: ===== The Rockfriends of the Blue Mountains is a race guild. Its system of caves is hewn out of the Ered Luin, the Blue Mountains. The guild welcomes visitors and people of all races may train here, buy goods at the shop, make use of the smith' services or have a drink in the bar. Every Dwarf is welcome to join the guild. If you join, some tax will be imposed on your future experience. For this tax you will be granted the right to train your skill in the art of combat with axes or clubs to the level of superior journeyman. Furthermore you will get a large set of emotions. Dwarves are known to be able to stand booze rather well. With the increase of your level within the guild, you shall notice that you can drink more liquor before you get completely obliviated. Membership ---------- All members of the Rockfriend Guild will receive a belt as token of appreciation of their membership. Your name should be branded in your belt by the smith of the guild. Only then you are a worthy Rockfriend and may you execute the commands that go with the membership. Remember that you should wear it at all times to be able to execute those commands for if you do not wear it, the commands will fail. If ever you should lose your belt, you may get a new one from the cabinet in this very room. And again you shall have to let the smith brand your name into the belt. The belts are available for free for members, though branding costs money. It therefore is advisable to protect your belt and make sure that you never lose it. For your convenience we have enchanted the belt in such a way that you already wear it when you enter the world of Genesis. Also, you shall have to remove the belt before you can drop it or give it away. This means that it will not be subject to commands like "drop all" unless you have removed it first. Once you wear it again, the protection will take over again, protecting you from loss or putting you to expenses.