The Order of the Dragon (DO/Monks): =================================== Type: ===== Fighter - Layman / Occupational Location: ========= From Sparkle Church: s-w-2n-3w-4s-2w climb up 2nw-2n-2ne-e-4s-ne-s-ne-2n-ne climb up climb up Requirements: ============= You may not join if you are a known newbie killer or habitual player killer. You may not join if you are undead (vampire, lich, MM Mage, death knight,...) You may not join if you use dark magic (Necromancer or Vile Darkness) You may not join if you ally with dark magic users (Bloodguard to the Coven, Shields of Morgul) You may not join if you are below apprentice in mortal size. Rules: ====== THE CODE OF THE BLOOD: You may not attack other members verbally, physically, or through theft! You may not kill or attack dragons. If attacked by a dragon, you must leave. THE CODE OF THE LEGACY: You must act with honour and nobility. You may travel with anyone, but you will be held responsible for their actions. Fighting and thievery is accepted, as long as no other member is affected. THE CODE OF THE WARRIOR: Killing others is allowed, but should not be done without cause. You must log all player fights and be ready to deliver these to the council. Before attacking, you must state your name and declare your intent to attack. To attack players > two mortal levels below you, you need a very good reason. You may not attack Guild NPCs inside any guild. Verbal attacks and thievery are considered equal to physical attacks. Joining: ======== * "apply" for membership in the temple 2s2w from entrance. * Send a formal letter of application to all members of the Council of the Order, (3 frescoes south of entrance) including the following information: 1. Full title: All guilds and mortal size. 2. Short autobiography: Who are you? What have you done? Your future plans? 3. Statement: Why do you wish to join the Order? Specific examples of why you prefer this Order before other guilds. 4. The most positive and negative aspects of the Order, and why. * Have two members submit recommendation letters to the council. * Be interviewed by a member and do whatever tasks you are given. * Once accepted, "dedicate" yourself to the order, in the temple 2s2w from entrance, by typing 'join layman' or 'join occupational'. * Layman members can upgrade to occupational without extra work. Leaving: ======== "forsake" the order in the temple 2s2w from entrance. Leaving as occupational member: Xp-loss, slightly less than a death (GA - very far from --> Adept - on the verge of) Leaving as layman member: ? Penalty is said to be lower than for occ, but you can switch between occ/lay without penalty. In both cases you lose the special-attack skills (plex & strike) Guild sign: =========== thick belt Skills: ======= ? Specials: ========= ? Book: ===== The Order resides in a monastery in the mountains near Sparkle. Common travellers can increase their knowledge of the world in the library, talk with several guild NPCs in the garden, eat in monastery kitchen or apply for membership in the room with altar. The Order has two branches ? layman and occupational. Members of both branches can use special dragon focus and strike their enemies, while fierce punch to solar plexus is granted only to full monks. The Order is neutral guild, so one can find both Light and Dark monks in our monastery. The Order is over alignment. Player killing without provocation is strongly prohibited and newbies will find, that most of monks are very helpful. But beware! Be polite and speak with respect, or dragon's wrath will fall upon You. The Mission of the Order ------------------------ It is from Segoy, the Dragon Father of All Creation, that life originated. The ancient texts suggest that dragons and humanoids were once one race, and it was upon the rediscovery of this knowledge that the Order of the Dragon was founded. The members of this Order believe they have found and duly follow the path which leads to the reunion of the humanoid body with the dragon spirit. This path is called the Way of the Dragon, and through it one lives a life which strikes a balance between selfsufficience and interdependence, creation and destruction, giving and taking, and mind and body. Those most adept in the discipline of the Way have found that it is possible to tap the dragon spirit within at will, but only for short periods of time. The fleeting, yet powerful joy of this contact drives those who follow the Way of the Dragon to achieve a deeper knowledge of themselves, so that they might one day reunite body and spirit in the ancestral form of the dragon.