IMBUEMENTS: =========== In short: Any item in the world can have an imbuement. They are recognized by having "unusual", "peculiar" or "exotic" added to their name, depending on number of imbuements (1-3). An imbued item is exactly like its brothers, except it gives an extra bonus when worn/wielded. Stat, skill, resistance, special damage or other. When examining an imbued item you will see an extra line describing it's aura, smell, sound or other. This reveals the power it grants. The aura/smell/... can either be faint, pronounced or intense. This describes the power of the imbuement - a faint imbuement gives a small (+10) bonus, a pronounced one gives a medium (+25) bonus and an intense one gives a major (+50) bonus. Imbued items can be transmogrified by the Sparkle enchanter. This destroys the item but gives you a stone instead, it's quality depending on the power of the imbuement. Stones of sufficient quality can be used to add an imbuement to an item of your choice. An intense imbuement gives a normal stone, which can be used to create a faint imbuement in a chosen item. 3 stones of the same kind can be combined to make one stone of a higher quality. All things are handled by the Sparkle enchanter, in nortwest part of Sparkle. Identifying: ============ identify ==> Karkadelt smiles slowly. ==> Karkadelt says: Excellent, thank you for your payment. ==> Karkadelt places the on the table before him and passes his hands ==> over it, muttering silently. ==> Karkadelt says: Ah, yes! A soul has managed to find its way into this ==> object. This is becoming all too common. ==> Karkadelt says: Now, let us examine this soul ... ==> Karkadelt says: Yes, see here how a faint whine is coming from this object? ==> This reveals to us that this item will grant its master with exceptional ==> speed whenever it is equipped. The power of this particular imbuement, ==> while considerable, is well within the range I consider normal. ==> Karkadelt says: Overall, I believe this item represents a fairly common ==> find. ==> Karkadelt returns the . Transmogrifying: ================ transmogrify * It is possible to transmogrify broken items! ==> You ask the enchanter to transmogrify your . ==> Karkadelt says: Another unusual object? Excellent. One more nullstone will ==> be required. ==> You hand Karkadelt a nullstone. ==> Karkadelt places the on the table before him, and begins chanting ==> slowly. He passes the nullstone over the table, circling it in strange ==> patterns above the imbued object. There is a flash of energy from the ==> and the ringing in your ears ceases. ==> There is a bright flash of light, and the crumbles to ash! ==> Karkadelt gives you a cracked . ==> Karkadelt says: Such stones should be stored immediately in your ==> lapidarium for safekeeping. Use them well. Disenchanting: ============== disenchant * Disenchanting a peculiar item will still only give 5 pc. ==> You ask the enchanter to disenchant your . ==> Karkadelt says: So be it. Let us end the suffering for this soul. ==> Karkadelt takes the and places it on the table before him. He ==> passes a strange prism of some kind over the table, muttering quietly. The ==> sapphire formations along the surface of the melt suddenly into ==> smoke, and vanish. With a swift gesture of his hands, the crumbles ==> to ash and is gone! ==> Karkadelt says: Thank you. Here is your payment. ==> Karkadelt gives you five platinum coins. Enchanting: =========== fit stone into socket (pry stone from socket) insert into device ==> Item enchanted What you can enchant is probably the same as what Karkadelt can enchant for you (weapons, armours and some jewellery), so to find out if an item can be enchanted, ask Karkadelt to imbue it and see what he says. Do NOT carry a thousand platinum when doing this. Combining stones: ================= combine stones ==> You combine your three cracked soilstones together in your hands. As you ==> do, they pulse brilliantly for a brief instant and then meld together to ==> create a single blemished soilstone. Buying random enchantment: ========================== imbue ==> Karkadelt says: I will only imbue things that you might equip, such as a ==> weapon, armour, or certain (but not all) forms of wearable jewellery. ==> Mundane items or simple clothing will not work. This item, for example, ==> does not appear to be a suitable candidate. imbue ==> Karkadelt says: This is already filled with a powerful magical ==> imbuement. As such, it is not a candidate for further imbuement. imbue ==> Karkadelt smiles slowly. ==> Karkadelt says: Excellent, thank you for your payment. ==> Karkadelt says: Let us see what the fates may provide for this item. ==> Karkadelt takes the and places it on the table before him. ==> He withdraws a strange prism of some kind from a shelf, and begins passing ==> it over the table, chanting softly. ==> There is a powerful flash of magic! ==> Karkadelt presents you with the unusual and says: May it serve you ==> well. Known results: UNUSUAL heavy dragonbone pronounced ELECTRICITY DAMAGE General knowledge: ================== Stone Bonus Transmogrify Enchant Faint (skill +10/stat +1.2/1.3) => Cracked stone Pronounced (skill +25/stat +2.5/2.7) => Blemished stone Intense (skill +50/stat +4.6/5.5) => Ordinary stone => Faint enchantment --- --- Unblemished stone=> Pronounced enchant --- --- Glittering stone => Intense enchantment Enchantment Power Sum Rarity faint normal 1 fairly common pronounced dramatic 2 somewhat rare intense astounding 3 rare peculiar (f/f) 2 somewhat rare peculiar (f/p) 3 rare peculiar (f/i) 4 truly rare exotic (p/p/f) 5 exceedingly rare (diary) 9: 1/50M? PECULIAR/EXOTIC items need 2/3 nullstones to transmogrify - one per bonus. pronounced/intense bonuses (giving better stones) only need one nullstone. Armours can also give slay . They work! Works only when opponent hits that part, it seems, and sometimes if you get an unspecified hit. A faint smell of emanates from its surface. + Its surface has a faint tint. spells +10 It is pulsing with the faint aura of a . +10 resist formations along its surface emit a faint glow. fire-slay stone: + ------------------------------------------------------- Specific knowledge: =================== smell of musk from surface +str ogrestone smell of vanilla from surface +dis steelstone smell of alcohol from surface +con dwarfstone smell of lavender from surface +int gnomestone smell of sage from surface +wis elfstone smell of cinnamon from surface +dex hobbitstone surface opalesque tint water spells +10 surfstone surface grey tint death spells +10 corpsestone surface brown tint earth spells +10 soilstone surface blue tint life spells +10 ankhstone surface azure tint air spells +10 guststone surface rose tint fire spells +10 emberstone pulsing aura of a stallion polearm +10 skewerstone pulsing aura of a lion sword +10 edgestone pulsing aura of a spider knife +10 needlestone pulsing aura of a boar club +10 crushstone pulsing aura of a badger axe +10 cleavestone pulsing aura of a monkey unarmed combat +10 palmstone Beryl formations along surface fire-slay elf charstone Bone formations along surface fire-slay undead lifestone Diamond formations along surface fire-slay dragon heavenstone Granite formations along surface fire-slay ogre doomstone Ivory formations along surface fire-slay minotaur hoofstone Mithril formations along surface fire-slay dwarf gallstone Onyx formations along surface fire-slay goblin darkstone Peridot formations along surface fire-slay gnome gearstone Quartz formations along surface fire-slay halfling piestone Sapphire formations along surface fire-slay human fellstone Topaz formations along surface fire-slay troll firestone aura of light surrounds light +1/+3/+? morningstone aura of darkness surrounds light -1/-?/-5 nightstone aura of crimson energy spellcraft +10 lodestone aura of well-being extra AC wardstone aura of viciousness increased weapon-acc guidestone aura of malevolence increased damage stingstone feeling of unease resist life mummystone goosebumps being around resist cold woolstone urge to sneeze resist poison sweatstone dull feeling resist magic quietstone tickle in your throat resist water duckstone feeling of calm resist fire powderstone ringing in your ears resist air tarpstone itching sensation resist acid salvestone hair-raising sensation grips you resist electricity rubberstone feeling of nausea resist death larsstone feeling of drowsiness resist earth riverstone clusters of frost cling cold damage snapstone disturbance in the air surrounding air-bolts damage blowstone hissing sound heat damage bluestone fluctuation in colour earth damage sinkstone acid sheen acid damage ruststone drops of faintly green moisture poison damage aspstone odor of decay death damage blackstone enveloped by white flames elemental damage orangestone ripples of blue electricty elecricity damage ampstone feeling of security emanates heals the user balmstone sparkle bewitches your senses darkvision torchstone orange glow awareness eyestone gleam of mithril coat increased durability ironstone whine is coming speed mercurystone drone issues from this slow opponent grogstone clicking sound blindfighting +10 molestone emitting a purring sound hide +10, sneak +10 rodentstone pulses with a silvery aura two handed combat +10 twinstone purple gleam parry +10 deftstone swirling bands of yellow energy defence +10 shieldstone ------------------------------------------------------- Exact knowledge: ================ an UNUSUAL deadly ancient axe Its surface has a faint opalesque tint. ==> water spells: +10 cracked surfstone an UNUSUAL twisted wooden staff A faint gleam of mithril seems to coat this object. Karkadelt says: Yes, see here how a faint gleam of mithril seems to coat this object? This reveals to us that this item is filled with powerful magic that protects it from many forms of wear and tear, causing it to last much longer. The power of this particular imbuement, while considerable, is well within the range I consider normal. Karkadelt says: Overall, I believe this item represents a fairly common find. ==> increased durability cracked ironstone a PECULIAR rough metal shield It is pulsing with the faint aura of a stallion. As you wear the rough metal shield, a strange tingle goes through your body. Polearm: +10 cracked skewerstone ??? As you wear the rough metal shield, a shimmering sheet of light spreads out from it, filling the area with illumination. ==> +1 light cracked morningstone an UNUSUAL crude leather vest Its surface has a faint grey tint. ==> death spells: +10 cracked corpsestone an UNUSUAL large oaken shield an UNUSUAL shiny chainmail It gives you a faint feeling of unease. As you wear the shiny chainmail, an uncanny feeling of additional protection pulses through you. Karkadelt says: Yes, see here how it gives you a faint feeling of unease? This reveals to us that this item will ward the wearer from all forms of influence from the powers of life. The power of this particular imbuement, while considerable, is well within the range I consider normal. Karkadelt says: Overall, I believe this item represents a fairly common find. ==> Resist life cracked mummystone an UNUSUAL thick iron breastplate It gives you a pronounced feeling of unease. As you wear the thick iron breastplate, an uncanny feeling of additional protection pulses through you. Karkadelt says: Yes, see here how it gives you a pronounced feeling of unease? This reveals to us that this item will ward the wearer from all forms of influence from the powers of life. The power of this particular imbuement is quite dramatic! It is rare to see such energy held stable in an item like this. Karkadelt says: Overall, I believe this item represents a somewhat rare find. ==> Resist life blemished mummystone an UNUSUAL large steel helmet an UNUSUAL silver-trimmed orichalcum shield It is pulsing with the faint aura of a lion. ==> sword: +10 cracked edgestone an UNUSUAL courtly robe Its surface has a faint brown tint. ==> earth spells: +10 cracked soilstone an UNUSUAL stone dagger Ivory formations along its surface emit a faint glow. Karkadelt says: Yes, see here how ivory formations along its surface emit a faint glow? This reveals to us that this item is the bane of all minotaur, who will suffer fire damage upon being struck by this weapon, if the trapped soul so chooses. The power of this particular imbuement, while considerable, is well within the range I consider normal. Karkadelt says: Overall, I believe this item represents a fairly common find. ==> fire-slay minotaur cracked hoofstone an UNUSUAL long scramasax Faint clusters of frost cling to the weapon. A crackling blast of frost bursts from your long scramasax and chills the body of [Gayryn]! He looks hurt by the intense cold. Karkadelt says: Yes, see here how faint clusters of frost cling to the weapon? This reveals to us that this item is filled with a fierce anger that will lash out at your enemies with fierce cold whenever it chooses. The power of this particular imbuement, while considerable, is well within the range I consider normal. Karkadelt says: Overall, I believe this item represents a fairly common find. ==> frost damage cracked snapstone an UNUSUAL polished shortsword Bone formations along its surface emit a faint glow. Karkadelt says: Yes, see here how bone formations along its surface emit a faint glow? This reveals to us that this item is the bane of the undead, who will suffer fire damage upon being struck by this weapon, if the trapped soul so chooses. The power of this particular imbuement, while considerable, is well within the range I consider normal. Karkadelt says: Overall, I believe this item represents a fairly common find. ==> fire-slay undead cracked lifestone an UNUSUAL pair of green breeches Bone formations along its surface emit a faint glow. ==> fire-slay undead A flash of power erupts from the bone formations on your pair of green breeches and singes the flesh of the legs of [zombie]! It looks hurt by the armour's strange power. an UNUSUAL pair of canvas pants an UNUSUAL bright blue shirt Diamond formations along its surface emit a faint glow. Karkadelt says: Yes, see here how diamond formations along its surface emit a faint glow? This reveals to us that this item is the bane of all dragon kind, who will suffer fire damage when they strike it if it so chooses. The power of this particular imbuement, while considerable, is well within the range I consider normal. ==> fire-slay dragon cracked heavenstone an UNUSUAL pair of steel gauntlets You get faint goosebumps being around this object. As you wear the pair of steel gauntlets, an uncanny feeling of additional protection pulses through you. Karkadelt says: Yes, see here how you get faint goosebumps being around this object? This reveals to us that this item will protect the wearer from all forms of damage from cold. The power of this particular imbuement, while considerable, is well within the range I consider normal. Karkadelt says: Overall, I believe this item represents a fairly common find. ==> Resist cold cracked woolstone a PECULIAR sparkly green pair of leggings A faint smell of lavender emanates from its surface. As you wear the sparkly green pair of leggings, you feel a rush flow through your mind, and things make a bit more sense all of a sudden. ==> int: keen(far) -> clever(halfway) cracked gnomestone an UNUSUAL large steel helmet A faint smell of lavender emanates from its surface. ==> int: keen(far) -> clever(halfway) cracked gnomestone an UNUSUAL shiny chainmail ...green pair of leggings It is pulsing with the faint aura of a spider. ==> knife: +10 As you wear the sparkly green pair of leggings, a strange tingle goes through your body. cracked needlestone an UNUSUAL kender hoopak A pronounced smell of cinnamon emanates from its surface. As you wield the kender hoopak, a strange, energetic feeling comes over your entire body ==> dex: swift(very far) -> graceful(very close) blemished hobbitstone an UNUSUAL hand axe An intense smell of cinnamon emanates from its surface. ==> dex: swift(far) -> acrobatic(very close) an UNUSUAL foul stygion-black sword Its surface has a faint blue tint. As you wield the foul stygion-black sword, a strange tingle goes through your body. ==> life spells: +10 cracked ankhstone an UNUSUAL steel fullplate armour A faint aura of crimson energy surrounds this object. As you wear the steel fullplate armour, a strange tingle goes through your body. ==> spellcraft: +10 cracked lodestone an UNUSUAL pair of soft leather boots It is pulsing with the faint aura of a boar. ==> club: +10 cracked crushstone an UNUSUAL small round buckler An intense smell of sage emanates from its surface. Karkadelt says: Yes, see here how an intense smell of sage emanates from its surface? This reveals to us that this item will increase the wisdom of any who equip it. The power of this particular imbuement is ... is ... absolutely astounding! Few times in my life have I seen its equal! Karkadelt says: Overall, I believe this item represents a rare find. ==> wis: learned(very far) -> erudite(close) ordinary elfstone an UNUSUAL twisted wooden staff A faint disturbance in the air surrounding the weapon catches your attention. Karkadelt says: Yes, see here how a faint disturbance in the air surrounding the weapon catches your attention? This reveals to us that this item is filled with a fierce anger that will lash out at your enemies with the powers of air whenever it chooses. The power of this particular imbuement, while considerable, is well within the range I consider normal. Karkadelt says: Overall, I believe this item represents a fairly common find. With a piercing whistle, deadly bolts of air shoot from your twisted wooden staff and ruffle the skin on the body of [Gayryn]! She looks hurt by the wind attack. ==> air damage cracked blowstone an UNUSUAL crude short-blade It is surrounded by pronouncedly swirling bands of yellow energy. ==> defence: +25 blemished shieldstone an UNUSUAL black studded mail A pronounced clicking sound is coming from this object. Blindfighting: +25 blemished molestone an UNUSUAL shiny bronze platemail A faint dull feeling comes over you, looking at this object. As you wear the shiny bronze platemail, an uncanny feeling of additional protection pulses through you. Karkadelt says: Yes, see here how a faint dull feeling comes over you, looking at this object? This reveals to us that this item will protect the wearer from all forms of magic. The power of this particular imbuement, while considerable, is well within the range I consider normal. Karkadelt says: Overall, I believe this item represents a fairly common find. ==> Resist magic cracked quietstone a PECULIAR suit of polished gold scale mail Karkadelt says: Fascinating! Two separate souls have found their way into this object. This is not something I usually see! Karkadelt says: Now, let us examine each soul separately ... ... Karkadelt says: Overall, I believe this item represents a somewhat rare find. For some odd reason, this object gives you a faint tickle in your throat. As you wear the suit of polished gold scale mail, an uncanny feeling of additional protection pulses through you. Karkadelt says: Firstly, see how for some odd reason, this object gives you a faint tickle in your throat? This reveals to us that this item will protect the wearer from all forms of damage from water. The power of this particular imbuement, while considerable, is well within the range I consider normal. ==> Resist water cracked duckstone A faint smell of cinnamon emanates from its surface. As you wear the suit of polished gold scale mail, a strange, energetic feeling comes over your entire body Karkadelt says: But here, see also how a faint smell of cinnamon emanates from its surface? By this, we learn that the item will increase the dexterity of any who equip it. The power of this particular imbuement, while considerable, is well within the range I consider normal. ==> dex: swift(very far) -> quick(halfway) cracked hobbitstone an UNUSUAL strong iron helm A faint aura of darkness surrounds this object. As you wear the strong iron helm, a murky blanket of darkness washes out from it, filling the area with its gloom. ==> Darkness -1 cracked nightstone an UNUSUAL hunting spear Its surface has a faint azure tint. ==> Air spells: +10 cracked guststone an UNUSUAL twisted wooden staff Topaz formations along its surface emit a faint glow. Karkadelt says: Yes, see here how topaz formations along its surface emit a faint glow? This reveals to us that this item is the bane of all trolls, who will suffer fire damage upon being struck by this weapon, if the trapped soul so chooses. The power of this particular imbuement, while considerable, is well within the range I consider normal. ==> fire-slay troll cracked firestone an UNUSUAL hardened leather breastplate A faint smell of alcohol emanates from its surface. ==> con: hardy(very far) -> hale(far) cracked dwarfstone an UNUSUAL rough metal shield Peridot formations along its surface emit a faint glow. ==> fire-slay gnome cracked gearstone an UNUSUAL leather tunic It is emitting a faint purring sound. ==> hide: +10 and sneak: +10 cracked rodentstone an UNUSUAL long-handled battleaxe UNUSUAL rough metal shield It pulses with a faint silvery aura. ==> two handed combat: +10 cracked twinstone an UNUSUAL large oval shield Its surface has a faint brown tint. ==> Earth spells: +10 cracked soilstone an UNUSUAL rough burlap shirt The presence of this object causes intense ringing in your ears. As you wear the rough burlap shirt, an uncanny feeling of additional protection pulses through you. ==> ? ordinary tarpstone an UNUSUAL crude leather vest The presence of this object causes pronounced ringing in your ears. an UNUSUAL lethal steel bardiche Beryl formations along its surface emit a faint glow. ==> fire-slay ??? cracked charstone an UNUSUAL crude leather vest Being around this object gives you a faint itching sensation. As you wear the crude leather vest, an uncanny feeling of additional protection pulses through you. ==> ? cracked salvestone an UNUSUAL pair of high boots / an UNUSUAL crude leather vest A faint whine is coming from this object. Karkadelt says: Yes, see here how a faint whine is coming from this object? This reveals to us that this item will grant its master with exceptional speed whenever it is equipped. The power of this particular imbuement, while considerable, is well within the range I consider normal. ==> As you wear the pair of high boots, your heart begins to race, and you feel energy bursting from your every pore. ==> As you remove the pair of high boots, your pulse slows, and you feel your energy level returning to normal. ==> As you wear the crude leather vest, your heart begins to race, and you feel energy bursting from your every pore. ==> As you remove the crude leather vest, your pulse slows, and you feel your energy level returning to normal. PECULIAR ugly stone mace It is emitting a faint purring sound. ==> hide: +10 and sneak: +10 cracked rodentstone Its surface has a faint rose tint. ==> fire spells: +10 cracked emberstone. PECULIAR ugly stone mace A faint smell of alcohol emanates from its surface. ==> con dwarfstone A faint sparkle bewitches your senses as you peer at it. ==> darkvision torchstone an UNUSUAL horned iron helmet Granite formations along its surface emit a faint glow. ==> fire-slay ogre cracked doomstone an UNUSUAL long bastard sword A faint fluctuation in the weapon's colour seems to be occuring. ==> The colour and balance seems to suddenly shift in your long bastard sword and thus, with unnatural force, it bashes into the foreleg of [goat]! She looks very hurt by the weapon's weight. an UNUSUAL eagle-winged helmet It is pulsing with the faint aura of a monkey. ==> unarmed combat +10 cracked palmstone an UNUSUAL pair of steel greaves Mithril formations along its surface emit a faint glow. ==> fire-slay dwarf A flash of power erupts from the mithril formations on your pair of steel greaves and tingles the flesh of the left arm of [dwarf]! She looks rather hurt by the armour's strange power. cracked gallstone an UNUSUAL argosian noblemans ring A faint feeling of drowsiness comes over you as peer at it. As you wear the argosian noblemans ring, an uncanny feeling of additional protection pulses through you. ==> ? a PECULIAR blue leather armour A faint sparkle bewitches your senses as you peer at it. ==> darkvision torchstone You get a pronounced feeling of nausea as you stare at it. ==> resist death larsstone Karkadelt places the PECULIAR blue leather armour on the table before him and passes his hands over it, muttering silently. Karkadelt says: Fascinating! Two separate souls have found their way into this object. This is not something I usually see! Karkadelt says: Now, let us examine each soul separately ... Karkadelt says: Firstly, see how a faint sparkle bewitches your senses as you peer at it? This reveals to us that this item will grant its master the ability to see in darkness whenever it is equipped. The power of this particular imbuement, while considerable, is well within the range I consider normal. Karkadelt says: But here, see also how you get a pronounced feeling of nausea as you stare at it? By this, we learn that the item will protect the wearer from all forms of damage from the powers of death. The power of this particular imbuement is quite dramatic! It is rare to see such energy held stable in an item like this. Karkadelt says: Overall, I believe this item represents a rare find. an UNUSUAL curved orc scimitar A pronounced sparkle bewitches your senses as you peer at it. Karkadelt says: Yes, see here how a pronounced sparkle bewitches your senses as you peer at it? This reveals to us that this item will grant its master the ability to see in darkness whenever it is equipped. The power of this particular imbuement is quite dramatic! It is rare to see such energy held stable in an item like this. ==> darkvision torchstone UNUSUAL red tunic A faint feeling of drowsiness comes over you as peer at it. Karkadelt says: Yes, see here how a faint feeling of drowsiness comes over you as peer at it? This reveals to us that this item will protect the wearer from all forms of damage from the powers of earth. The power of this particular imbuement, while considerable, is well within the range I consider normal. Karkadelt says: Overall, I believe this item represents a fairly common find. ==> resist earth cracked riverstone PECULIAR pair of solamnic gauntlets It is emitting an intense purring sound. Being around this object gives you a faint itching sensation. Karkadelt says: Firstly, see how it is emitting an intense purring sound? This reveals to us that this item will increase the skill of any who equip it in their ability to sneak and hide effectively. The power of this particular imbuement is ... is ... absolutely astounding! Few times in my life have I seen its equal! Karkadelt says: But here, see also how being around this object gives you a faint itching sensation? By this, we learn that the item will protect the wearer from all forms of damage from acid. The power of this particular imbuement, while considerable, is well within the range I consider normal. Karkadelt says: Overall, I believe this item represents a truly rare find. UNUSUAL blackened-steel bastard sword Faint ripples of blue electricty play along the weapon's length. ==> elecricity damage With a loud ripping sound, blue fingers of electricity spiderweb out from your blackened-steel bastard sword and sizzle the skin on the body of the grim yellow-tusked orc! He looks hurt by the electrical attack. UNUSUAL pair of green leggings It exudes a pronounced aura of well-being. Karkadelt says: Yes, see here how it exudes a pronounced aura of well-being? This reveals to us that this item is enchanted to provide additional protection to any who wear it. The power of this particular imbuement is quite dramatic! It is rare to see such energy held stable in an item like this. Karkadelt says: Overall, I believe this item represents a somewhat rare find. UNUSUAL flashy green pair of boots An intense feeling of security emanates from it. Karkadelt says: Yes, see here how an intense feeling of security emanates from it? This reveals to us that this item will bestow upon any who equip it powerful healing magics. The power of this particular imbuement is ... is ... absolutely astounding! Few times in my life have I seen its equal! Karkadelt says: Overall, I believe this item represents a rare find. ==> heals the user Boots: "A tingle goes through your body, and you feel healthier!" Weapon: "Your left hand tingles, and you feel healthier!" ordinary balmstone Faint aura: Heals 0.5-1 health level every 1-3 minutes. With vigorous con. With intense aura: 50% chance every minute, that the healing will kick in, healing approx 1.2 health levels With faint aura: 50% chance every minute, that the healing will kick in, healing approx 0.4 health levels The healing seems slightly more efficient, percentage-wise, at lower levels, compared to higher levels. A faint drone issues from this weapon. ==> slow opponent grogstone [orc] suddenly stiffens as your weapon strikes, and seems a bit lethargic as a result! pronounced smell of vanilla from surface ==> dis: timid(halfway) -> bold(very close), sound(halfway) -> brave(close) faint smell of vanilla from surface ==> dis: sound(halfway) -> bold(close) an UNUSUAL sleek ashwood longbow It glistens with a faint acid sheen. an UNUSUAL long-handled battleaxe A faint orange glow surrounds its surface. ==> awareness an UNUSUAL small silver knife Quartz formations along its surface emit a faint glow. ==> fire-slay halfling an UNUSUAL large steel helmet You notice a faint purple gleam playing off its surface. ==> parry +10 a PECULIAR kender hoopak It exudes a faint aura of malevolence. ? It is enveloped by faint white flames. ? enveloped by white flames elemental damage ??? ==> elemental damage. orangestone an UNUSUAL jagged sharp knife It exudes a pronounced aura of malevolence. Karkadelt says: Yes, see here how it exudes a pronounced aura of malevolence? This reveals to us that this item is enchanted such that it penetrates much more deeply upon striking an enemy, causing more grievous wounds. The power of this particular imbuement is quite dramatic! It is rare to see such energy held stable in an item like this. Karkadelt says: Overall, I believe this item represents a somewhat rare find. ==> Extra damage? blemished stingstone an UNUSUAL crude stone hatchet A faint odor of decay issues from the weapon. ===> death damage A sudden pulse of black energy erupts from your crude stone hatchet and sickens the flesh of the legs of [orc]! He looks somewhat hurt by the weapon's black touch. A sudden pulse of black energy erupts from your crude stone hatchet and sickens the flesh of the right arm of [orc]! He looks rather hurt by the weapon's black touch. A sudden pulse of black energy erupts from your crude stone hatchet and sickens the flesh of the body of [orc]! He looks badly hurt by the weapon's black touch. orc scimitar An intense hissing sound issues from this object. ==> Heat damage bluestone UNUSUAL smelly iron chainmail Being near this object gives you a faint urge to sneeze. ==> Resist poison a PECULIAR black studded shield A pronounced aura of light surrounds this object. Mithril formations along its surface emit a pronounced glow. Karkadelt says: Fascinating! Two separate souls have found their way into this object. This is not something I usually see! Karkadelt says: Now, let us examine each soul separately ... Karkadelt says: Firstly, see how a pronounced aura of light surrounds this object? This reveals to us that this item will fill the area with light whenever it is equipped. The power of this particular imbuement is quite dramatic! It is rare to see such energy held stable in an item like this. Karkadelt says: But here, see also how mithril formations along its surface emit a pronounced glow? By this, we learn that the item is the bane of all dwarves, who will suffer fire damage when they strike it if it so chooses. The power of this particular imbuement is quite dramatic! It is rare to see such energy held stable in an item like this. Karkadelt says: Overall, I believe this item represents a truly rare find. A faint hair-raising sensation grips you as you examine this object Earth howls: Karkadelt says: Yes, see here how a faint hair-raising sensation grips you as you examine this object? This reveals to us that this item will protect the wearer from all forms of damage from electricity. The power of this particular imbuement, while considerable, is well within the range I consider normal. ==> resist electricity rubberstone an UNUSUAL black short sword Drops of faintly green moisture cling to this weapon. ==> poison damage aspstone PECULIAR pair of iron-shod shoes A pronounced orange glow surrounds its surface. (AWARENESS +25) An intense feeling of calm comes over you in the presence of this object. UNUSUAL small axe It exudes a faint aura of viciousness. (+ACCURACY) Karkadelt says: Yes, see here how it exudes a faint aura of viciousness? This reveals to us that this item is enchanted such that it practically guides itself toward an enemy, increasing the chance of striking. The power of this particular imbuement, while considerable, is well within the range I consider normal. UNUSUAL pair of snake-skin gloves Onyx formations along its surface emit a faint glow. (SLAY GOBLIN) wear gloves A flash of power erupts from the onyx formations on the pair of snake-skin gloves and (singes|tingles|broils) the flesh of your (head|body|legs|right arm|left arm)! You are (slightly|somewhat||rather|very|badly) hurt by the armour's strange power. It doesn't seem safe to wear that! Con hardy(far): TF: Head: 484 (12:invincible / 11:fantastic) TF: LArm: 440 (12:invincible / 10:excellent) TF: RArm: 440 (12:invincible / 10:excellent) TF: Body: 440 (12:invincible / 10:excellent) TF: Legs: 528 (12:invincible / 12:impenetrable) * 2, 2, 1, 3, 1, 2, 1, 2 = 8/14 HL/try. * 3, 1, 2, 1, 1, 3, 1, 2 = 8/14 HL/try. * 2, 1, 2, 2, 1, 2, 1, 2 = 8/13 HL/try. * 3, 2, 2, 2, 1, 2, 2, 2 = 8/16 HL/try. * 2, 2, 2, 1, 2, 1, 2, 1 = 8/13 HL/try. * 2, 1, 2, 2, 2, 1, 2, 2 = 8/14 HL/try. 48/84 HL/try = 0.57 Con hardy(far): TF: Head: 1 (1:very fragile / 0:---) TF: LArm: 11 (11:very rugged / 0:---) TF: RArm: 12 (12:invincible / 0:---) TF: Body: 12 (12:invincible / 0:---) TF: Legs: 12 (12:invincible / 0:---) * 2, 2, 2, 1, 1, 1, 3, 1 = 8/13 HL/try. * 3, 1, 1, 2, 1, 2, 2, 2 = 8/14 HL/try. * 1, 2, 2, 2, 1, 1, 2, 1 = 8/12 HL/try. * 3, 1, 2, 2, 1, 2, 2, 1 = 8/14 HL/try. * 2, 1, 2, 1, 2, 2, 1, 2 = 8/13 HL/try. 40/66 HL/try = 0.61 Con hardy(far): TF: All parts: 1 (1:very fragile / 0:---) * 2, 1, 2, 1, 2, 1, 2, 2 = 8/13 HL/try. * 1, 2, 1, 2, 2, 1, 2, 2 = 8/13 HL/try. * 2, 1, 1, 2, 1, 2, 2, 1 = 8/12 HL/try. * 2, 1, 1, 2, 1, 2, 1, 1 = 8/11 HL/try. * 2, 0, 1, 2, 2, 1, 2, 1 = 8/11 HL/try. 40/60 HL/try = 0.67 Con fragile(close): TF: Head: 360 (10:rugged / 9:considerable) TF: LArm: 420 (11:very rugged / 10:excellent) TF: RArm: 420 (11:very rugged / 10:excellent) TF: Body: 440 (12:invincible / 10:excellent) TF: Legs: 102 (7:strong / 3:little) * 1 try took me to hurt 3 * somewhat hurt, bad shape 2, 4 * somewhat hurt, rather hurt, very bad shape 2, 2, 3 * hurt, bad shape 3, 3 * rather hurt, terribly 4, 4 30/10 HL/try = 3.0 Con fragile(close): TF: Head: 1 (1:very fragile / 0:---) TF: LArm: 11 (11:very rugged / 0:---) TF: RArm: 12 (12:invincible / 0:---) TF: Body: 12 (12:invincible / 0:---) TF: Legs: 12 (12:invincible / 0:---) * hurt, bad shape 3, 3 * hurt, very hurt, barely alive 3, 2, 4 * somewhat hurt, bad shape 2, 4 * rather hurt, barely alive 4, 5 * hurt 3 33/10 HL/try = 3.3 Con fragile(close): TF: All parts: 1 (1:very fragile / 0:---) * somewhat hurt, very bad shape 2, 5 * bad shape 6 * hurt, terribly 3, 5 * hurt, very bad shape 3, 4 * rather hurt 4 * rather hurt 4 * rather hurt 4 40/10 HL/try = 4.0 You study the EXOTIC rough metal shield carefully. Some dark type of metal has been beaten with very poor craftsmanship into a roughly square plate and then fitted with an iron strap through which one might slide their forearm. It isn't pretty, but it would protect someone from a basic attack. It looks like it is in prime condition. The presence of this object causes pronounced ringing in your ears. (RESIST AIR) You get a pronounced feeling of nausea as you stare at it. (RESIST DEATH) A faint smell of musk emanates from its surface. (STR +1.2/1.3) You appraise that the weight is 1000 grams and you guess its volume is about 150 milliliters. You estimate its worth to 200 cc. It rejects being sold as it is keep protected. The EXOTIC rough metal shield is made to be worn on the arm of choice. You pay 100 platinum coins to Karkadelt. Karkadelt smiles slowly. Karkadelt says: Excellent, thank you for your payment. Karkadelt places the EXOTIC rough metal shield on the table before him and passes his hands over it, muttering silently. Karkadelt says: Incredible! Three separate souls have found their way into this object. This is exceptionally rare! Karkadelt says: Now, let us examine each soul separately ... Karkadelt says: Firstly, see how the presence of this object causes pronounced ringing in your ears? This reveals to us that this item will protect the wearer from all forms of damage from the powers of air. The power of this particular imbuement is quite dramatic! It is rare to see such energy held stable in an item like this. Karkadelt says: But here, see also how you get a pronounced feeling of nausea as you stare at it? By this, we learn that the item will protect the wearer from all forms of damage from the powers of death. The power of this particular imbuement is quite dramatic! It is rare to see such energy held stable in an item like this. Karkadelt says: And finally, you have surely noticed how a faint smell of musk emanates from its surface? Well, in addition to all the rest, this can only mean that the item will increase the strength of any who equip it. The power of this particular imbuement, while considerable, is well within the range I consider normal. Karkadelt says: Overall, I believe this item represents an exceedingly rare find. Karkadelt returns the EXOTIC rough metal shield. Karkadelt mutters: I must remember to record this find in my diary ... ------------------------------------------------------- Keep: Uther: Straag: Salaboa: Freya: Darkn (night) Speed (merc.) Xxx Dam(...) +con(dwarf) +club (crush) SL Gob(dark) Str (ogre) +sword (edge) +dex(hobbit) DaVi (torch) +durat (iron) +durat (iron) Heal (balm) SL Troll(fire) +def (shield) SL Elf (char) +dam (sting) SL Mino (hoof) +acc (guide) mail when you put some of the mentioned ogre or balmstones.. or the earthdmg .. ampstone.. snapstone.. ruststone.. those * Any imbuement found by me: note down type (unusual, peculiar, exotic) * Any imbuement of those above, collected by me: note down power & bonus * Calculate chances for type, power & bonus. * Guess: peculiar 1/10, exotic 1/50 & pronounced 1/10, intense 1/100 * Also check: Which imbuements can/can't appear on which types of item? ordinary elfstone 300 UNUSUAL black short sword faint POISON DAMAGE UNUSUAL pair of steel greaves faint SLAY GNOME UNUSUAL large steel helmet faint RESIST ACID UNUSUAL pair of steel boots faint DURABILITY UNUSUAL old burlap shirt faint RESIST ACID UNUSUAL iron flanged mace faint DEFENCE +10 UNUSUAL crude leather vest faint RESIST AIR UNUSUAL rough metal shield faint SLAY HALFLING UNUSUAL pair of iron bracers faint RESIST WATER UNUSUAL rough metal shield faint SPEED UNUSUAL ugly stone mace faint SLAY GNOME UNUSUAL small silver knife faint INT +1.2/1.3 UNUSUAL jagged sharp knife faint SLAY OGRE UNUSUAL rough burlap shirt faint RESIST AIR UNUSUAL jagged sharp knife faint FIRE SPELLS +10 UNUSUAL long black glaive faint SLAY HALFLING UNUSUAL crude leather vest faint SLAY ELF UNUSUAL long-handled battleaxe faint AXE +10 UNUSUAL ugly stone mace faint EARTH SPELLS +10 UNUSUAL ornate scimitar intense DEATH SPELLS +50 UNUSUAL crude stone hatchet pronounced AIR SPELLS +25 UNUSUAL smelly iron chainmail faint RESIST MAGIC UNUSUAL plain yellow tunic faint RESIST FIRE UNUSUAL beautiful short sword faint PARRY +10 UNUSUAL long smooth spear intense SLAY GNOME UNUSUAL jagged sharp knife faint LIGHT +1 UNUSUAL pair of steel boots faint SLAY DWARF UNUSUAL smelly splint brigandine faint AIR SPELLS +10 UNUSUAL small round buckler faint SLAY ELF UNUSUAL pair of steel bracers pronounced RESIST ELECTRICITY UNUSUAL rough metal shield faint RESIST LIFE UNUSUAL dirty brownish-green robe faint RESIST WATER UNUSUAL large deadly cleaver faint DIS +1.2/1.3 UNUSUAL crude leather vest faint CON +1.2/1.3 UNUSUAL crude leather vest faint AXE +10 UNUSUAL dirty little knife faint HIDE/SNEAK +10 PECULIAR thick iron breastplate faint AXE +10 intense RESIST DEATH UNUSUAL rough metal shield faint SLAY DWARF UNUSUAL rough metal shield faint CLUB +10 UNUSUAL crude leather vest pronounced SLAY UNDEAD UNUSUAL filthy spear faint SLAY OGRE UNUSUAL rough metal shield faint SLAY ELF PECULIAR rough metal shield faint SLAY DWARF faint LIGHT +1 UNUSUAL filthy spear faint HIDE/SNEAK +10 UNUSUAL crude short-blade faint DEATH DAMAGE UNUSUAL rough metal shield faint STR +1.2/1.3 UNUSUAL rough metal shield faint RESIST MAGIC 30 UNUSUAL rough metal shield faint SLAY ELF 30 UNUSUAL notched longsword faint LIGHT -1 30, 25 UNUSUAL crude stone hatchet faint ACID DAMAGE 40, 50 UNUSUAL old burlap shirt faint SPELLCRAFT +10 30 UNUSUAL dull chipped knife pronounced STR +2.5/2.7 100 EXOTIC rough metal shield pronounced RESIST AIR 250 pronounced RESIST DEATH faint STR +1.2/1.3 UNUSUAL plain purple robe faint FIRE SPELLS +10 40 PECULIAR jagged sharp knife faint SLAY UNDEAD 50 faint DIS +1.2/1.3 UNUSUAL small axe faint +ACCURACY UNUSUAL light ash-tree spear faint DIS +1.2/1.3 UNUSUAL except. shiny shortsword faint +DAMAGE UNUSUAL curved orc sword faint SLAY OGRE 40 UNUSUAL dull orc axe faint AWARENESS +10 40 UNUSUAL dented orc knife faint LIFE SPELLS +10 40 UNUSUAL t. steel fullplate armour faint RESIST LIFE UNUSUAL scimitar faint SLAY TROLL UNUSUAL cheap cloth cloak faint WIS +1.2/1.3 45 UNUSUAL pair of padded bracers faint RESIST AIR UNUSUAL scimitar faint DEATH DAMAGE 60 UNUSUAL heavy glaive faint SLAY GNOME 15 (not 30) UNUSUAL augmented mail hauberk faint SLAY HALFLING 30 UNUSUAL ugly stone mace faint SLAY MINOTAUR 30 UNUSUAL plain gold tunic faint INT +1.2/1.3 UNUSUAL decorated gold tunic faint LIGHT +1 20 PECULIAR decorated gold tunic faint RESIST WATER 50 faint SLAY TROLL UNUSUAL decorated dark blue robe faint WIS +1.2/1.3 50 UNUSUAL small silver dagger faint FIRE SPELLS +10 40 UNUSUAL plain purple robe faint AXE +10 50 UNUSUAL plain silver tunic faint RESIST DEATH 11 UNUSUAL small silver dagger faint HIDE/SNEAK +10 30 UNUSUAL cruel evil axe faint EARTH DAMAGE 60 UNUSUAL plain dark blue robe faint RESIST FIRE 50