25 Snake --- 25 Hare raw meat 25 Chicken raw meat 25 Turtle --- 25 Meatbug raw meatbug 25 Vulture --- 50 Pig 3 raw meat 50 Deer 2 raw meat, deer antler, deerskin 50 Goblin eq 50 Goblin shaman eq 50 Light bandit eq 50 Scout eq 50 Scavenger raw meat, 0-1 scavenger egg 50 Bloodfly bloodfly stinger 50 Cow 4 raw meat, 2-3 milk 50 Wolf raw meat, teeth, wolfskin 50 Jackal teeth 100 Ice wolf raw meat, teeth, ice wolf skin 100 Lurker 2 lurker claw, lurker skin 100 Sandlurker 2 claws 100 Bandit eq 100 Wild boar 2 raw meat, boar skin, wild boar tusk 100 Warrior (50) eq 100 Lizard (25) claws, lizard leather, lizard tongue 100 Shaman eq 100 Warg 2 raw meat, teeth, wolfskin 100 Black goblin eq 150 Heavy bandit eq 150 Fire lizard fire lizard leather, fire lizard tongue 150 Snapper raw meat, snapper leather, teeth 150 Dark snapper raw meat, dark snapper leather, teeth 150 Swamp lurker poison bladder 200 Minecrawler minecrawler mand. 200 Sandcrawler - 200 Elite Warrior eq 200 Commander eq 200 Ripperbeast 2 meat, claws, 2 teeth 200 Skeleton eq 200 Zombie eq 200 Bison 4 meat, bison horn, bison skin 200 Woolly Bison 4 meat, bison horn, bison skin 200 Gargoyle --- 200 Crocodile raw meat, crocodile leather, 3 teeth 200 Rhino 2 raw meat, horn 250 Woolly rhino 2 raw meat, horn 250 Lioness raw meat, claws, lion skin, teeth 300 Lion raw meat, claws, lion skin, teeth 300 Schrat eq 300 Mummy --- 300 Shadowbeast shadowbeast horn, shadowbeast skin 300 Desert racer shadowbeast horn, shadowbeast skin 300 Minecrawler warrior 2 minecrawler mand. 300 Sabertooth tiger sabertooth, sabertooth skin 400 Ogre eq 400 Golem heart of a stone golem 400 Ice golem 0-1 heart of an ice golem 400 Fire golem 0-1 heart of a fire golem 400 Temple guard --- 400 White shadowbeast shadowbeast horn, white shadowbeast skin 500 Dragon --- 500 Troll troll skin 500 Black troll black troll skin 500 Demon demon horn, eq 500 Monster 4 teeth 500 Ancestor eq 500 Ugluz Potbelly eq 500 Xardas eq Chests: ======= Count any money tripled. This total value has approx 20% chance of appearing. 200 Basket 300 Chest - Unlocked 1000 Chest 2000 Heavy chest WEAPON 2000 Old chest MAGIC 2500 Grave (need shovel, respawns when the game is restarted) 2500 Metal chest 3000 Solid metal chest RANDOM 4000 Large chest (impossible lock) Random chests: Can have a pure magic ore blank GET!!! ...or a scroll among these: Summon Skeleton, Summon Golem, Time Bubble, Soul Travel, Army of Darkness, Hail Storm, Meteor, Fire Rain and some other high-level spells. WEAPON: ======= 01 Hashishin knife 02 Hashishin bow 03 Bone bow 04 Rapier 05 Headhunter's crossbow 06 Hashishin sword 07 Composite bow 08 Slave death 09 Mercenary crossbow 10 Skull shield 11 War bow 12 Blood Harvest 13 Bearded axe 14 Katana 15 Paladin sword 16 Ruby blade 17 Wolf Ripper 18 Order sword 19 Meat Axe 20 Ice blade 21 Oak bow 22 Cutlass 23 Nordmarian crossbow 24 Warhammer 25 Army bow 26 Ore two-hander 27 Rune shield 28 Horn bow 29 Rune sword blueprint 30 Rhino killer 31 Inquisitor 32 El Bastardo 33 Headsman's sword 34 The Nimrod 35 Greatsword 36 Master sword 37 Barbarian battleaxe 38 Heavy crossbow 39 Blueprint (Sword of the Ancestors) 40 Rune bow 41 Great inquisitor 42 War crossbow 43 Blueprint (Power of the Ancestors) 44 Demon bow 45 Berserker axe 46 Krash Morra (crossbow) 47 Berserker's wrath (axe) 48 Wrath of Innos MACIC: ====== 01 Scroll of Fireball 02 Amulet of Energy Defence (+20 energy) 03 Amulet of Fire Protection (+20 fire) 04 Scroll of Fog 05 Ring of the Hunters (+5 hunting) 06 Scroll of Summon Flamesword 07 Endurance potion (+4 endurance) 08 Amulet of the Hashishin (+10 life, +5 hunting) 09 Scroll of Frostwave 10 Scroll of Soul Travel 11 Concentration potion (+4 Mana) 12 Life Force potion (+4 life) 13 Ring of Combat Protection (+5 missile, +5 impact, +5 blade resistance) 14 Scroll of Open Lock 15 Scroll of Amnesia 16 Scroll of Heal Other 17 Amulet of the Druid (+10 life, +10 mana, weakness resistance) 18 Ring of Defence (+10 impact, +10 blade protection) 19 Hunting potion (+2 hunting) 20 Strength potion (+2 strength) 21 Amulet of the Paladin (+10 mana, +5 strength) 22 Ring of Magic Protection (+10 fire, +10 ice, +10 energy protection) 23 Scroll of Banish Evil 24 Amulet of the hunter 25 Amulet of strength 26 Hunting potion recipe 27 Scroll of Bless Weapon 28 Judge's staff 29 Thief's amulet 30 Mage's amulet 31 Scroll of Summon Golem 32 Amulet of Armor 33 Amulet of the Hunter 34 Warrior's Amulet 35 Ironskin Amulet 36 Druid's Staff of nature 37 Mage's Staff of magic 38 Staff of Fire (25 dam, Firemage skill) 39 Staff of Darkness (25 dam, Blackmage skill) 40 Staff of Water (25 dam, Watermage skill) 41 Blade Staff (70 dam, Staff Level 3 skill) 42 Staff of Power (40 dam, Mana Regeneration skill) 43 Staff of Protection (35 dam, +30 missile, +30 impact, +30 blade, +30 fire) 44 Staff of the Dark Mage (40 dam, +50 mana, +40 energy prot., Blackmage skill) 45 Staff of the Water Mages (40 dame, +50 mana, +40 ice prot., Watermage skill) 46 Staff of the Fire Mages (40 dam, +50 mana, +40 fire prot., Firemage skill) Shrines: ======== They all let you train Life, Magic & Endurance. Shrine of Innos: Light, Healing, Cure Poison, Cure Disease, Fireball Flame Sword, Flame Wave, Banish Evil, Fire Rain, Heal Other Innos: Bless weapon, Meteor, Command Shrine of Beliar: Terror, Poison, Lightning Bolt, Transfer Disease, Fog Amnesia, Bloodlust, Summon Demon, Summon Skeleton, Soul Travel Beliar: Summon lightning, Night to day Bargain: Items are sold for 30% of their real value. Specialists will pay double, ie 60%. With bargain skill the merchants pay 10% more and charge 10% less Make excuses: First suspicion: Automatic "No" Second suspicion: Bribe possibility Third suspicion: Attacked, unless bribing and lucky (small crimes have higher chances of being overlooked). Having the skill gives you an opportunity to talk your way out of it instead of bribing, saving you the 500 gold bribe cost. High thieving skill seems to increase your chance of success. Hone blade: +10 damage Forge weapon: Any weapon you forge has the damage increased by 10 and the strength demand decreased by 10. TRANSFORMATION MAGIC: ===================== AK Mana 15 50 Summon animals 25 50 Telekinesis 35 40 Tame 45 40 Summon goblin 60 15-30 Ice lance 75 60 Animal form 100 30 Sleep 120 90 Frostwave 130 120 Ice explosion 205 90 Summon golem 230 20 Open locks 240 100 Time bubble 250 90 Hailstorm SUMMONING MAGIC: ================ 20 40 Weaken 25 25 Poison 30 15-30 Lightning Bolt 50 60 Fog 60 60 Terror 70 50 Bloodlust 80 30 Amnesia 105 60 Summon skeleton 175 40 Night to day 210 90 Summon demon 230 80 Summon lightning 240 70 Soul travel 250 100 Army of Darkness MAGIC OF DOMINANCE: =================== 5 10 Light 10 20 Strengthen 15 50 Cure poison 30 60 Healing 40 60 Heal other 45 60 Summon flaming sword 50 15-30 Fireball 95 75 Flame wave 110 50-100 Banish evil 200 90 Fire rain 230 100 Bless weapon 240 90 Meteor 250 100 Word of dominance GRILLING: ========= Roast meat (life +20%, v 6) = raw meat (1) Roast meatbug (life +10%, v6) = raw meatbug (1), need a Pan COOKING: ======== Meatbug ragout (life +20%, v 3) = milk (1) + roast meatbug (6) Stew (life +12%, v 3) = wine (15) + 3 x carrot (1) + roast meat (6) + rice (1) ALCHEMY: ======== Booze (endurance +50% v 9)= bottle(2) + 5 x boozeberry(4) bottle(2) + 8 x cactus flower(2) Nordmar Nogg. (l.+10%, end +50% v 9)= bottle(2) + 2 x healing plant(12) + 10 x boozeberry(4) Endurance pot. (endurance +100% v 30)= vial(3) + booze(9) + 3 x ironstem(3) vial(3) + booze(9) + 1 x ogreleaf(6) Healing potion (life +50% v 75)= vial(3) + water(1) + 1 x healing plant(12) vial(3) + water(1) + 3 x sun weed(6) vial(3) + water(1) + 5 x healing root(3) vial(3) + water(1) + 8 x wild berry(1) Mana potion (mana +50% v 75)= vial(3) + wine(15) + 3 x fire nettle(6) = vial(3) + wine(15) + 5 x magic root(3) = vial(3) + wine(15) + 1 x mana plant(24) = vial(3) + wine(15) + 8 x morning dew(1) Hunting potion (HUNTING +2 v 240)= vial(3) + king's sorrel(150) + 1 x goblinberry(120) P. concentr. (MANA +4 v 180)= vial(3) + king's sorrel(150) + 1 x flameberry(60) P. endurance (ENDURANCE + 4 v 150)= vial(3) + king's sorrel(150) + 1 x armorweed(60) P. life force (LIFE +4 v 180)= vial(3) + king's sorrel(150) + 1 x reignweed(60) P. strength (STRENGTH +2 v 240)= vial(3) + king's sorrel(150) + 1 x dragonroot(120) Poison (Poison v 120)= vial(3) + 10 x bloodfly stinger(30) vial(3) + 5 x lizard tongue(45) Antidote (Cure poison v 60)= vial(3) + healing potion(75) + poison(120) + toadwort(4) Cure disease (Cure disease v 60)= vial(3) + healing potion(75) + 2 x demon mushroom(6) Transf. pot. (Bison v 135)= vial(3) + strange mushroom(12) + bison horn(45) Transf. pot. (Bloodfly v 135)= vial(3) + strange mushroom(12) + bloodfly stinger(30) Transf. pot. (Crocodile v 135)= vial(3) + strange mushroom(12) + water(1) + 2 blood reed(3) Transf. pot. (Lizard v 135)= vial(3) + strange mushroom(12) + lizard tongue(45) Transf. pot. (Lurker v 135)= vial(3) + strange mushroom(12) + water(1) + lurker claw(30) Transf. pot. (Meatbug v 135)= vial(3) + strange mushroom(12) + raw meatbug(1) Transf. pot. (Scavenger v 135)= vial(3) + strange mushroom(12) + scavenger egg(1) Transf. pot. (Shadowbeast v 135)= vial(3) + strange mushroom(12) + mana potion(75) + shadowbeast horn(60) Transf. pot. (Snapper v 135)= vial(3) + strange mushroom(12) + endurance potion(30) + snapperweed(1) Transf. pot. (Swamp lurker v 135)= vial(3) + strange mushroom(12) + poison bladder(60) + swampweed(3) Transf. pot. (Wild boar v 135)= vial(3) + strange mushroom(12) + 2 x wild boar tusk(30) Transf. pot. (Wolf v 135)= vial(3) + strange mushroom(12) + raw meat(1) + wolfweed(3) Poison arrow (Poison arrow v 30)= arrow(1) + poison(120) Fire arrow (Fire arrow v 15)= arrow(1) + booze(9) + 2 x sulphur(12) SMITHING: ========= A forged weapon always has the damage increased by 10 and the strength demand decreased by 10. Two-hander (dam 75, v 150) = SMI: 2 raw steel (54) Broadsword (dam 60, v 225) = SMI: booze (9) + wolfskin (30) + raw steel (54) Longsword (dam 75, v 750) = SMI: 1 ore (24) + 5 iron ore (12) + raw steel (54) Bastard sword (dam 90, v 4800) = SMI: 10 iron ore (12) + raw steel (54) Ruby blade (dam 75, v 2400, Str.swf)= ORE: light (30) + 500 gold + magic ore blank (300) El Bastardo (dam 90, v 8250, M.swm) = ORE: 2 sulphur (12) + transfer disease (30) + magic ore blank (300) Ore two-hander (dam 105, v 6000) = ORE: 2 magic ore blank (300) + shadowbeast horn (60) Nordmarian sword (dam 90, v 6000) = ORE: 4 sabertooth (45) + nordmar nogginfog (9) + magic ore blank (300) Rune Sword (dam 105, v 9000, +5 def) = PUR: lightning bolt (30) + ice lance (30) + fireball (30) + pure magic ore blank (1500) Master sword (dam 105, v 9000, M.2bl) = ORE: 2 x katana (2400) + magic ore blank (300) Sword o/t Ancestors(dam 120, v 15000, +5 def) = PUR: dragonroot (120) + ruby blade (2400) + pure magic ore blank (1500) Power o/t Ancestors(dam 135, v 18000, +8 def) = PUR: dragonroot (120) + ore two-hander (6000) + 2 x pure magic ore blank (1500) Life: 4/LP 4: Vial + KS + Reignweed (+2) Mana: 4/LP 4: Vial + KS + Flameberry (+2) Endurance: 4/LP 4: Vial + KS + Armorweed (+2) Hunting: 1/LP 2: Vial + KS + Goblinberry (+1) Strength: 1/LP 2: Vial + KS + Dragonroot (+1) Smithing: 1/LP Ancient K: 1/LP Alchemy: 1/LP Thieving: 1/LP Herbs found: ============ Boost:king's sorrel 57 End: armorweed 46 Hunt: goblinberry 45 Life: reignweed 42 Str: dragonroot 38 Mana: flameberry 33 Main quests: ============ Find Xardas! xp +1250 Find all the fire chalices of the Fire Mages. R-Rebels +2, xp +15000 Find the divine ring of life! xp +2500, Ring of Adanos Find the telp. rune that takes you to the king! xp +2500 Throw the fire chalices into the sacred fire! xp +12000 (Makes Grok, then all Geldern orcs, aggressive) Find the divine ring of magic! xp +2500 The fat bastard is dead (quest belongs nowhere) xp +5000 Find the five artifacts of Adanos! xp +2500 Find the robe! xp +2500 The fifth temple. xp +2500 Find the crown of Adanos. xp +2500 Destroy the five artifacts of Adanos. xp +5000 (Makes King Rhobar & Zuben(?), then all townspeople, aggressive) The staff of the Eternal Wanderer. xp +2500 The scepter of Varant. xp +2500 Kill King Rhobar! R-Hashishin +5, xp +5000 Kill Zuben! R-Rebels +2, xp +5000 For Beliar! xp +5000 \/ Stronger: Strength +25, smithing +25, life +50 For Innos! xp +5000 /\ Knowledge: Ancient knowledge +25, alchemy +25, mana +50 \ Dexterity: Hunting +25, thieving +25, endurance +50 Find out for Zuben what Xardas is planning. xp +1000 Go to the portal with Xardas. xp +2500 Open the gate to the unknown land! xp +5000 Liberate Myrtana! R-Rebels +3, xp +10000 Kill the Orc chieftains. xp +10000 Kill Xardas. xp +5000 Destroy all major rebel camps. xp +5000 Free the desert from the rule of the Hashishin! xp +5000 ARDEA: ====== TS: On the desk by Hamlar Liberate Ardea from the orcs! R-Rebels +2, xp +500 Talk to the leader of the rebels! R-Rebels +1, xp +1000, xp +500, new townspeople Gorn shows you the rebels' hideout. R-Rebels +1, xp +250 Jack and the bilge rats. xp +500, xp +250, gold 50 Kill the shy deer Hunting +1, xp +250, xp +250 Lamp oil for Ardea Thieving +1, xp +500, gold +400 Hamlar: Trade Alchemy +5 Ancient Knowledge +5 Shrine of Innos Merchant: Trade Rebel (smith): Trade Jack (se): Trade Chris (nw): Trade [skins] Hunting Bow Game hunter Big game hunter Orc hunder Silent hunter Take Animal Skins Take Reptile Hides Teeth, Claws and horns Iomar (quest): Trade Shrine of Beliar Heavy chest: by burnt house north of Ardea King's Sorrel: Just outside village, towards beach. Between the village and Reddock. By roaming orc patrol. By rock, south of the roaming orc patrol. East of village, towards lighthouse. Southeast of Lester's cottage (south of village). Outside northeast village wall. In dunghole by cottage north of village. Near stone pillars with wolves, between village and Vengard. REDDOCK: ======= TS: In a chest in the southern caves Kill the aggressive wild boars. Hunting +1, R-Reddock +10, xp +500, gold +30, xp +250 Eliminate the orc patrol on the farm. R-Rebels +1, xp +750, gold +500, xp +250 Get rid of the roaming orc patrol. R-Rebels +1, xp +750, gold +500, xp +250 Bring Sebastian 10 healing plants. Alchemy +1, R-Reddock +10, xp +250 Weapons for the rebels in Reddock. R-Rebels +1, R-Reddock +10, xp +500, gold +300 Reddock needs a smith. Smithing +1, R-Reddock +10, xp +750 Find the rebel underground in Cape Dun R-Rebels +2, R-Reddock +10, xp +500, gold +50 Defeat Copper in the Arena. Str +1, xp +250, xp +250, Follower Defeat Joey in the Arena. Str +1, R-Reddock +10, xp +500, healing potion, xp +250 Clean out the southern caves of Reddock. Hunting +1, R-Reddock +2, xp +750, gold +50, xp +250 Defeat Topork in a duel. Str +1, xp +500, xp +250, gold +500 or Kliff freed Free Kliff from the orcs on the farm. R-Rebels +1, R-Reddock +10, xp +500, xp +250 Take Kliff to Javier in Reddock. R-Reddock +10, xp +750, xp +250, gold +300 Gelford: Trade Alchemy +5 Sebastian: Trade Ancient Knowledge Learn Faster Improve Robes Staff + Magical Staves Alchemy Fire Arrows Mana Potions Permanent Potions Marlo: Trade [caskets, goblets, jewelry] Norris: Strength Sword + Axe + Crossbow + Shield + Joey: Trade [skins] Kliff: Trade Smithing Mining Sharpen Blade Forge magic ore weapons Heavy chest: near the exit of the southern caves. Old chest: by Sebastian King's Sorrel: Just outside the southern caves. CAPE DUN: ========= TS: On a shelf in Urkrass' warehouse The alchemist's chest Thieving +1, xp+500 Pelts for Jens the Hunter. R-Cape Dun +10, xp +500, xp +250 Harek wants meat. xp +500, 2 healing plants Take Harek the slave back to Gamal. R-Hashishin +1, xp +1000, gold +100 Help Harek escape. R-Rebels +1, xp +1000, xp +250, 3 healing potions The captured paladin's belongings. R-Rebels +1, xp +1000, XP +250, Fire chalice Healing plants for the alchemist. Alchemy +1, R-Cape Dun +10, xp +250, xp +250 Bundles of weapons for Phil. R-Rebels +1, xp +500, gold +200 Kill all the hungry wolf packs around Cape Dun. Hunting +1, R-Cape Dun +15, xp +500, xp+250, gold +300 Bring his goods back to Urkrass. R-Cape Dun +15, xp +1500, gold +100 Steal 3 golden goblets from Urkrass's Warehouse. Thieving +1, xp +1000, xp +250 Jack's rebel gold. Thieving +1, xp +750, gold +400 Cyrus needs booze. R-Cape Dun +10, xp +500, follower A plague of bandits in the coastal region. R-Orcs +1, R-Cape Dun +10, xp +1000, xp +250, gold +500, xp +250, xp +250 The qm in Cape Dun needs 3 healing potions. R-Cape Dun +10, xp +500, xp +250 Defeat Fadi in the arena. Strength +1, R-Cape Dun +10, xp +1000, xp +250, XP +250 Defeat Darmok in the arena. Strength +1, R-Cape Dun +10, xp +1250, xp +250, xp +250, broadsword, xp +250 Destroy the rebel underground in Cape Dun R-Orcs +2, xp +2500, xp +500, gold +250, healing potions +2 Destroy the rebel camp Reddock R-Orcs +7, xp +2500, xp +1000, gold +2000 Liberate Cape Dun R-Rebels +5, xp +5000, xp +500, 2 x healing potion xp +1500, 10 x mana potion Wenzel cleans up xp +1000, R-Rebels +1, xp +750 Wenzel's lost sword R-Rebels +1, xp +500, gold +1000 Jens: Trade [skins] Hunting Bow Game Hunting Big Game Hunting Silent Hunter Take Animal Skins Take Reptile Hides Teeth, Claws and horns Shrine of Beliar Gamal: Trade Harek: Acrobatics Esiel: Trade Alchemy Poison Weapons Brew mana potions Brew permanent potions Alchemy +5 Bufford: Strength Sword + Axe + Crossbow + Shield + Seruk: Thieving Bargain Make excuses Pick locks Pick pockets + Deckard: 3 x stone tablet Trade Urkrass: Trade Ancient knowledge +5 500 gold: Chest by Esiel Heavy chest: By Wenzel In dragon cave Old chest: In dragon cave Solid metal chest: In dragon cave MONTERA: ======== TS: On a desk in the empty house next to the smithy Yorik Cowardly goblins in the night. R-Rebels +1, xp +750, xp +500, gold +100 Report to the orc merc's leader in Montera. R-Montera +2, xp +500, xp +500 The thieving orc patrol. R-Rangers +10, xp+1500, xp +500, gold +300, 3 x healing potion Follow Arakos to find the orc patrol. R-Rangers +5, xp +500 Porgan's druid stone. R-Rangers +15, xp +750 Stoneroots for the druid Porgan. R-Rangers +15, xp +2000, druid stone of the ripperbeast Get rid of the slave camp guards. R-Rebels +1, xp +1250, xp+500, gold +1000 Collect the rent for Domenik's farm. R-Montera +6, xp +1000, gold +400, xp +500 How loyal are the mercenaries? xp +500, xp +500, xp +500, gold +200, xp +500, xp +500, xp +500, gold +100, xp +500, xp +500, xp +500, gold +100, xp +500, xp +500, gold +200, xp +500, xp +500, gold +200, xp +500, xp +500, gold +200, xp +500, gold +100, xp +500, R-Montera +5, xp +1500, gold +2000 Ratting on Sanford cancels the quest "A message for Okara." Do away with Sanford. R-Orcs +3, xp +1250, xp +500, gold +500 Change of shift in the slave camp. R-Montera +4, xp +1000, gold +50, Fire chalice Basir wants his old gold casket. R-Hashishin +1, xp +500, gold +1000 Milk for the warehouse keeper. R-Montera +2, xp +750, gold +500 Wheat for the warehouse keeper. R-Montera +2, xp +750, gold +500, xp +500, gold +200 Sobota wants Dan's slave back R-Hashishin +1, xp +1000, gold +1000 Sobota wants Thorek's slave back R-Hashishin +1, xp +1000, gold +1000 Marik wants to see Bradley's slave list. R-Montera +4, xp +750, gold +200, xp +500 Return the stolen slave list to Bradley. R-Montera +2, xp +750 Tell Dennis that Bradley needs a new slave. R-Montera +4, xp +1000 Kelvin the slave wants certainty. xp +500 Defeat Dan in the arena. Strength +1, R-Montera +7, xp +1000, xp +500 Defeat Ugo in the arena. Strength +1, R-Montera +7, xp +1000, xp +500 Defeat Goose in the arena. Strength +1, R-Montera +7, xp +1000, xp +500, gold +300 Defeat Fedor in the arena. Strength +1, R-Montera +7, xp +1000, xp +500, gold +500 Defeat the champion Ashton in the arena. Strength +1, R-Montera +10, xp +1250, xp +500, gold +1000 Dennis wants Bradley to go easy on the slaves. R-Montera +4, xp +750, gold +500 Find the stray wolves and kill them. R-Montera +4, xp +1000, xp +500, gold +500 Bring Marik proof that Ashton embezzles gold. R-Montera +4, gold +200 The grain thieves must go. R-Montera +7, xp +1250, xp +500, gold +1500 Kill the cattle in the stockyard. R-Rebels +1, xp +750, xp +500, gold +400 Make Folleck go back to work. Strength +1, xp +1000, xp +1500, R-Orcs +2, xp +500, gold +200 Take Okara apart! R-Orcs +7, xp +2500 Yorik needs old weapons. R-Orcs +3, xp +1250, gold +1000 Let mercenary Trano know his pay has been cut. R-Montera +4, xp +750, xp +500, gold +200 Make Trano leave the rebels' meeting point. R-Rebels +1, xp +1000, xp +500, gold +50 Rufus escapes from the grain farm. R-Rebels +1, xp +500 The slave Rufus wants to go to Okara. R-Rebels +1, xp +1000, gold +15, xp +500, gold +300 A message for Okara. R-Rebels +1, xp +1000, gold +1000, xp +1000, gold +1000 Liberate Montera from the orcs. R-Rebels +5, xp +5000, xp +1500, gold +500, 3 x healing potion, 3 x mana potion, xp +1500, gold +2000 Eliminate the rebels’ positions around Montera R-Orcs +3, xp +1500 Armon (e): Trade Hunting Bow Game hunter Big game hunter Orc hunter Silent hunter Take Animal Skins Take Reptile Hides Teeth, Claws and horns Domenik (s): Trade Arakos: Strength Swordsman + Large weapons + Crossbows + Shield + Porgan: HEAL Ancient knowledge Alchemy Brew mana potions Brew permanent potions Brew transformation potions Spells (Animal form, Summon animals, Tame, Sleep, Ice lance) Spells (Telekinesis, Summon goblin) Druid Marik: Strength Swordsman + Large weapons + Crossbows ++ Shield + Ford: Trade Innkeeper: Trade Basir: 3 x stone tablet Trade Sanford: Trade [caskets, goblets, jewelry] Thorek: Trade Smithing Improve armor Mining Sharpen Blade Forge magic ore weapons Ugo: Thieving Haggling Pick pockets + Kor-Shach: Strength Swordsman + Large weapons + Crossbows + Shield + Yorik: Trade Millstone: Strength +5 Shrine of Beliar (sw) Shrine of Beliar (nw) 1k gold, gold list: Ashton's chest Heavy chest: in Shadowbeast cave southeast of Montera by strange tree west of the grain farm north of Montera in cave by grain thieves Old chest: in Rakus' cave northwest of Montera in cave by grain thieves in cave nw of farm, west of schrat house Wenzel's sword: In stray wolf cave south of Montera Staff of nature: Porgan in the ranger camp King's Sorrel: Uphill between Schrat house and Rhino (east of schrat house) east of Montera By ruined house just north of Montera. In ruined tower by rebel camp west of Montera Just west of Montera and south of the stockyard Outside Ranger Camp south of Montera (behind burnt house) Outside Ranger Camp south of Montera (other side of the road) Near crossroads between Trelis, Montera and Ranger camp. GOTHA: ====== TS: In the chest by Potros On a bench in the smithy Defeat Potros. Strength +1, xp +1500, xp +500 Rescue Gorn from the orcs in Gotha. R-Rebels +1, xp +1500 Free Gotha from its curse. R-Rebels +2, xp +5000, xp +1000, Ring of Adanos, xp +500, xp +1500, gold +2000 Hunting demons with Gorn. xp +1000 Rebuild Gotha. R-Rebels +2, xp +2500, new townspeople, all orcs will disappear Narkan: 2 x stone tablet Trade Potros: Trade Ancient knowledge +5 Smith: Trade Alchemist: Trade Merchant: Trade Heavy chest: in castle throne room. Old chest: in house just below castle. FARING: ======= TS: In the cave next to Rocko Connor Troll hunting with Mitch. R-Faring +4, xp +500 Kill the three trolls in the hills near F. R-Faring +12, xp +2500, xp +500, xp +500 Elim. the goblins in the ancient ruins of F. Hunting +1, R-Faring +4, xp +1000, xp +500 Rocko's cave. R-Faring +4, xp +1500, xp +500, ore The castle of Faring. xp +2500 The hunters of Faring. R-Faring +4, xp +2500, xp +500, xp +500, xp +500 Take Ali's gift to Tom. Hunting +1, R-Faring +4, xp +1000 Ali's artifact. Thieving +1, xp +500 Sell the skin to Gnar for 500 gold coins. R-Faring +8, xp +2000 Wolfskins for Gnar. R-Faring +4, xp +2000, xp +500 Go lurker hunting with Wilson. Hunting +1, R-Faring +4, xp +2500 Kill the lurkers! Hunting +1, R-Faring +8, xp +1000, xp +500 Distribute booze to the orcs. R-Faring +12, xp +1500, xp +500, xp +500 Booze for Mojok. R-Faring +4, xp +1500, gold +500 Making booze with Tippler. Alchemy +1, R-Faring +4, xp +1000 Defeat Goran in the arena. Strength +1, R-Faring +8, xp +1000, xp +500, gold +150 Defeat Moff in the arena. Strength +1, R-Faring +8, xp +1500, xp +500, gold +150 Defeat Spike in the arena. Strength +1, R-Faring +8, xp +2000, xp +500, gold +300, xp +500 Bring Ur-Gosh three King's Sorrel plants. R-Orcs +2, Alchemy +1, xp +1500 Become champion of the arena in Mora Sul. xp +1000, xp +2500 Defeat Vigo in the arena. R-Orcs +2, xp +2500, xp +1000 Defeat Tukash in the arena. R-Orcs +2, xp +3000, xp +1000 Defeat Mortis in the arena. R-Orcs +2, xp +3500, xp +1000 Defeat Rozhov in the arena. R-Orcs +2, xp +4000, xp +1000 Forging in Faring. R-Orcs +1, xp +2500 Break the last resistance of the Morras R-Orcs +7, xp +5000, xp +3000, ORC ARMOR Liberate Faring from the orcs! R-Rebels +5, xp +10000 Tippler: Hunting Bow Game Hunting Big Game Hunting Silent Hunter Rocko: Strength ring Connor: Trade Wilson: Trade [skins] Hunting Bow Game hunter Big game hunter Silent hunter Curtis: Strength Swordsman + Large weapons + Crossbows + Shield + Ur-Gosh: Trade Alchemy Brew mana potions Brew permanent potions Millstone: Strength +5 Koraz: 2 x stone tablet Trade Tarok: Strength Swordsman + Large weapons + Crossbows ++ Shield + Zakosh: Trade Smithing Inner castle needs R-Orcs 75 to enter Alchemy +5 Alchemy +5 Kan: Strength Regeneration (When human resistance has been broken) Heavy chest: Ali's chest is a heavy chest Solid metal chest: The pass - Golem route, left tunnel, behind the black troll In the treasury in the inner castle Ancestor stone: Ali's chest King's Sorrel: The pass - Golem route, left tunnel, past the black troll and three shadowbeasts VENGARD: ======== TS (Temple): In Gotha, in the mine. (Outside): In Karrypto's tower, on the alchemist's bench. (Throne room): In Karrypto's tower, on a bench. Destroy the orcs' ring of siege outside ... R-Rebels +2, xp +5000, xp +500, xp +5000, gold +10000 Take Markus' fire chalice to the head of... R-Rebels +1, R-Vengard +5, xp +2000, xp +500 Eliminate the five leaders of the orc siege... R-Rebels +2, R-Vengard +15, xp +5000, xp +500, gold +2000, xp +1000, gold +4000 Take the paladin Georg to Cobryn... R-Vengard +15, xp +2000, gold +500, xp +500, 5 healing potions Bring Abe bread for the castle. R-Vengard +5, xp +1000, 5 healing potion Bring Abe roast meat for the castle. R-Vengard +5, xp +1000, 5 healing potion Find the lost paladin Thordir. R-Vengard +15, xp +1500, xp +500 Help the paladin Thordir get to the castle. R-Vengard +15, xp +2000, 3 healing potion, xp +500, gold +500 Bring hammers to Vandorn for the castle. Smithing +1, R-Vengard +5, xp +1500, gold +300 Bring pickaxes to Vandorn for the castle. Smithing +1, R-Vengard +5, xp +1500, gold +1000 Bring saws to Vandorn for the castle. Smithing +1, R-Vengard +5, xp +1500, gold +500 Bring Keldron weapons for the castle. R-Rebels +1, R-Vengard +10, xp +1500, gold +4000 Find out for Rhobar what Xardas is planning. xp +2500 Destroy Vengard, the capital of the humans. R-Orcs +7, xp +10000 Shrine of Innos Narkus: Fire Chalice Millstone: Strength +5 Millstone: Strength +5 Alchemy +5 Abe: Trade Cobryn: Strength Swordsman + Large weapons + Crossbows + Shield + Vandorn: Trade Merchant: Trade Merchant: Trade Keldron: Trade Fire mage: Trade Rhobar: Strength Paladin (when chosing Innos) Regeneration (when chosing Innos) Alchemist: Trade Alchemy +5 Ancient knowledge +5 Shrine of Innos Fire mage: Trade Alchemy +5 Karrypto: Trade Fire mage Ancient knowledge Improve Robes Mana regeneration Staff + Magical Staves Alchemy Fire Arrows Mana Potions Permanent Potions Millstone: Strength +5 Millstone: Strength +5 Heavy chest: in orc camp just south of Vengard in Ogre camp north of Vengard by Commander Bratak outside Karrypto's tower. Old chest: by Karrypto. by Commander Zarrack throne in Stone circle northwest of Vengard in orc camp just south of Vengard Solid metal chest: in orc camp just south of Vengard in 5th Orc Commander's house Royal Shield: King Rhobar King's Sword: King Rhobar Scepter of Varant: King Rhobar OKARA: ====== TS: By the entrance Roland Mannig Okara needs more people. xp +500, gold +300, xp +500, gold +500, xp +500, gold +200, xp +500, gold +200, xp +500, gold +100, xp +500, gold +500, R-Okara +12, xp +1750 Booze for the prospector. R-Okara +4, xp +250 A homeless prospector. R-Rebels +1, R-Okara +8, xp +1000, healing potion gold +2000 Randall should go to Okara. R-Rebels +1, R-Okara +8, xp +1000 Clean out the mine with Randall... R-Okara +4, xp +1000 A rich mine. Strength +1, R-Okara +4, xp +1500, xp +500 Hunt the nasty shadowbeasts. Hunting +1, R-Okara +4, xp +1000, xp +500 Two shadowbeast horns for Candela. Hunting +1, xp +750, gold +200, 2 healing potions Candela should go to Okara. R-Okara +8, xp +1000 Hunt the nasty wild boars. Hunting +1, R-Okara +4, xp +750, xp 500, 2 healing potions Go boar hunting with Fraser. Hunting +1, xp +750 Fraser should go to Okara. R-Rebels +1, R-Okara +8, xp +1000 Malicious ripperbeasts. Hunting +1, R-Okara +4, xp +1000, xp +500, gold +100 Kent should go to Okara. R-Rebels +1, R-Okara +8, xp +1000 Rescue Rakus the fire mage from the cave. Ancient knowledge +1, R-Okara +4, xp +1000 Kill the undead that Rakus summoned. Ancient knowledge +1, R-Okara +4, xp +1000, xp +500, gold +1000, xp +500, Fire chalice Rakus the Fire Mage should go to Okara. R-Rebels +1, R-Okara +8, xp +1000 Bring Mannig some iron ore. R-Okara +8, xp +1500, gold +2000 xp +1500, 10 x healing potion Rakus (s): Trade Ancient knowledge Improve Robes Staff + Magical Staves Alchemy Fire Arrows Mana Potions Permanent Potions Shrine of Innos Mannig: Trade Smithing Improve armor Forge magic ore weapons Alchemy +5 Shawn: Trade [caskets, goblets, jewelry] Thieving Bargain Knock down Roland: Trade Strength Swordsman + Large weapons + Crossbows ++ Shield + Candela: Trade [skins] Hunting Bow ++ Game Hunting Big Game Hunting Orc hunter Silent Hunter Heavy chest: by nasty shadowbeasts east of Okara by Roland Old chest: in the alchemist's room near Roland. in ogre camp south of Okara Solid metal chest: In small cave by a slope with 5 trolls, east of Okara (the 2:nd entrance to the Montera grain thief cave) King's Sorrel: On slope southeast of ruins with Candela and Fraser Ogre camp south of Okara Ogre camp south of Okara (yes, two) TRELIS: ======= TS: In chest behind shrine south of Trelis. Khabir Clean out the undead caves. R-Rebels +1, xp +1500, xp +500, gold +300 Tell the leader of Nemora about the rebels'... R-Rebels +1, xp +1000 Destroy the orcs in and around the temple... R-Rebels +1, xp +1500, xp +500, gold +500 Hothead Ben needs to be taught a lesson. Strength +1, xp +500, xp +250 Ben the servant needs his shovel. Thieving +1, xp +1000 Sneaky goblin raid on Derec's farm. R-Trelis +4, xp +750 Kill the thieving goblins near Derec's farm. R-Trelis +8, xp +1000, xp +500, gold +300 Milok is looking for his old sword. R-Trelis +4, xp +1000, gold +400 The orc warrior Pranck needs healing potions. R-Trelis +4, xp +500 Find the runaway alchemist Avogadro. R-Trelis +4, xp +1000, xp +500 xp +500, gold +150 Take Avogadro the Alchemist to Trelis. Alchemy +1, R-Trelis +8, xp +1000, 3 x healing potion, xp +500, gold +500 The paladin Konrad wants his magic back. R-Rebels +1, xp +2500 The divine artifact of Trelis. xp +2500, Amulet of Adanos Kill the sneaking ogres in the woods. R-Trelis +8, xp +1250, xp +500, gold +1000 Find out what is wrong with the western farm. R-Trelis +8, xp +1500, gold +200 No deliveries arriving from the eastern temple. R-Trelis +8, xp +1500, gold +500 The suspicious cave near the farm. R-Trelis +8, xp +1250, xp +500 Did the rangers devastate the farm? R-Trelis +8, xp +1000, xp +500, gold +300 Search for survivors in the temple of Trelis. R-Trelis +8, xp +1000, gold +400 Help the shaman Kamak leave the temple. R-Trelis +8, xp +1000, 5 healing potions Vak needs fifty thousand gold coins... R-Orcs +7, xp +5000, xp +1500, amulet of defense Kill the grunting creatures below Josh's farm. R-Trelis +8, xp +1000, xp +500, gold +1000 Ransack the castle of Trelis. Thieving +1, xp +2500, xp +500 Ransack the farms. Thieving +1, xp +1250 Kamak's artifact. Thieving +1, xp +500 Conquar the castle of Trelis! R-Rebels +5, xp +7500 Derec (e): Trade Yorik: Trade Milok: Trade Smithing Improve armor Forge magic ore weapons Pranck: Strength Swordsman ++ Large weapons + Crossbows + Shield + Ancient knowledge +5 Alchemy +5 Konrad: Fire Chalice Khabir: 2 x stone tablet Trade Shrine of Beliar Torn (nw) Trade Strength Endurance of the wolf Druid Tempeck (se): Trade Farmon (s): Trade Shrine of Beliar (by monsters, se) Avogadro: Trade Josh: Trade Peer: Thieving Bargain Impossible pickpocketing Heavy chest: in Undead cave east of Trelis in sneaky ogre cave just west of Trelis in cave under Josh's house in Hashishin building Old chest in the temple of Trelis in the temple of Trelis by shrine, past monsters, far southeast of Trelis Solid metal chest: by Vak 100 gold: City treasury under Vak's throne room 500 gold: Unlabeled chest in Farmon's house south of Trelis Amulet of Armor: In golem cave a bit west of Trelis Staff of nature: Torn (nw) King's Sorrel: Sneaky ogre cave entrance just west of Trelis By monsters, far southeast of Trelis Coast between Trelis and Lago By crocodiles up the waterfall west of Trelis NEMORA: ======= TS: In chest just north of the entrance. On Treslott. Destroy the rebel camp Nemora. R-Orcs +7, xp +2500, xp +1500, gold +3000 Rebels stole the rent from Farmon's farm. xp +1000, gold +1000 Cole the farmhand wants to go to Nemora. R-Rebels +1, R-Nemora +5, xp +500, 2 stew Karlen the paladin wants his magic back. R-Rebels +1, xp +2500, 10 x healing potion The renegade paladin ... must die. R-Rebels +1, xp +1500, xp +1000, gold +1000 Cross the pass to Varant with Karlen. R-Rebels +1, xp +1500 Who's boss in Nemora? R-Rebels +2, gold +2000, xp +2500 Bring Russel the goods from the desert. R-Nemora +15, xp +1000, gold +300 A new man for Nemora. R-Nemora +10, xp +1500, 3 x healing potion, xp +500, gold +400 Kill the three monsters north or Nemora. R-Nemora +20, xp +1500, xp +500, gold +500 Weapons for Nemora. Thieving +1, R-Nemora +15, xp +1000, gold +500 Clear the orcs out of the farm west of Trelis. R-Rebels +1, R-Nemora +20, xp +1500, xp +500, gold +500 Bring Treslott the rare plant herbaceous lobelia. Alchemy +1, R-Nemora +15, xp +1000, 5 x healing potion, 5 x mana potion Hengley the farm raider. xp +500, xp +1000, gold +200 A message for the rebel Charles. xp +1000, gold +300 Finley gets all set to attack Trelis. xp +1000 Finley attacks Trelis. R-Rebels +2, xp +1250 Karlen the paladin shows you the desert. xp +500 Tyler: Trade Rendell: Hunting Bow ++ Game Hunting Big Game Hunting Orc hunter Silent Hunter Dudley: Trade [caskets, goblets, jewelry] Kippler: Trade Alchemy +5 Treslott: Fire Chalice Trade Ancient knowledge Improve Robes Staff + Magical Staves Alchemy Fire Arrows Mana Potions Hengley: Trade Thieving Bargain Knock down Karlen (s): Strength Swordsman ++ Large weapons + Crossbows + Fire chalice: Kurt, on the road to Braga Old chest: By Kurt, on the road to Braga Heavy chest: In minecrawler shortcut north of Braga GELDERN: ======== TS: By a chest a little southwest of the south gate Mirzo Find the first paladin's helmet. thieving +1, xp +500, xp +1000, gold +2000 Mobilize the people in Geldern for Torn's druid stone. R-Rangers +15, xp +1500, druid stone of the snapper, training possibility The secret of Mirzo, the hashishin merchant. R-Geldern +4, xp +2000, gold +500 Tell the orcs about the abandoned mine in the north. R-Geldern +4, xp +1500, gold +500, xp +500, gold +200 Nemrok expects a delivery of gold from the mines. R-Geldern +6, xp +2000, gold +1000 Nemrok expects a delivery of sulfur from the sulfur mines. R-Geldern +6, xp +2000, gold +500 Bring Nemrok the artifact from he ruin in the north. R-Geldern +6, xp +2000, xp +1000, gold +1000 Kill the tunnel wolves in the wolf mine. R-Geldern +6, xp +1500, xp +500, gold +300 Find some eager slaves for the wolf mine. R-Geldern +6, xp +1250 Follow the particularly eager slave to the wolf mine. R-Geldern +2, xp +1500, xp +500, gold +500 Bring more eager slaves to the wolf mine. R-Geldern +2, xp +1500 Gunock, the lazy orc. xp +1500, gold +200 Kill the druid Torn. R-Orcs +4, xp +2500, xp +500, gold +500, xp +500, 5 x mana potion Bring the shaman Grimboll some sulphur. R-Geldern +2, xp +1000, healing potion Golden plates for Lares. thieving +2, xp +2000, gold +10000 Open up the mine north of Geldern and kill all... R-Geldern +6, xp +1500, xp +1000, gold +300 Bring Renwik the rare plant king's sorrel. R-Geldern +2, xp +1000, 3 x healing potion, training possibility The seven ancient rings of the alchemists. thieving +1, xp +1500, xp +1000, gold +3000 Jared the artifact trader wants to meet Lares. thieving +1, R-Geldern +2, xp +1000, xp +500, gold +1000 Hamil, the audacious artifact trader among the slaves. R-Geldern +4, xp +1500, xp +500, gold +300 Defeat Dimitar in the arena. strength +1, R-Geldern +6, xp +1500, xp +500, stone tablet Defeat Gembak in the arena. strength +1, R-Geldern +6, xp +1500, xp +500, stone tablet (+10) Defeat Kulak in the arena. strength +1, R-Geldern +6, xp +1500, xp +500, strength ring Teach Mirzo a lesson. strength +1, xp +1500, xp +500, gold +500 Gembak wants to rough up Ivan, the renegade mercenary. R-Geldern +2, xp +1500, xp +500 Kill the unholy mercenary Ivan. R-Orcs +2, R-Geldern +8, xp +2000, xp +500, 10 x gold nugget, xp +500, 3 x healing potion Kill the threatening snappers outside the sulphur mine. R-Geldern +6, xp +1500, xp +1000, 9 x lump of sulphur Talk to Samuel about the destroyed mine. R-Geldern +4, xp +1750, gold +500, xp +500, 10 x gold nugget The orc shaman Grok wants all the fire chalices. R-Orcs +7, xp +10000, gold +10000 (cancels the quests "Throw the fire chalices into the sacred fire!" and "Konrad/Karlen wants his magic back") Discover the secret of the druid Runak. R-Orcs +2, xp +2000, gold +1000 Find the orcs' druid search party. xp +1500, xp +500, gold +200 Kill the druid Runak. R-Orcs +4, R-Geldern +4, xp +2500, xp +1000, 5 x mana potion Liberate Geldern from the orcs! R-Rebels +5, xp +7500 Kill the druid hunting party from Geldern. R-Rangers +10, xp +1500, XP +1000, 3 x mana potion Kill the leader of the southern druid search party. R-Rangers +15, xp +2000, xp +500, druid stone of the shadowbeast Gunock: Trade Alchemy +5 Alchemy +5 Grimboll: Trade Alchemy +5 Marius: Ancient knowledge Improve Robes Staff + Magical Staves Lares: Thieving Bargain Knock down Pick impossible locks Pick impossible pockets Samuel: Trade Strength Swordsman ++ Large weapons + Crossbows ++ Renwik: 4 x stone tablet Trade Alchemy Fire Arrows Mana Potions Resistance to diseases Millstone: Strength +5 Jared: 3 x stone tablet Trade Peratur: Trade Alchemy Poison blade Mana Potions Poison resistance Agenak: Strength Swordsman ++ Large weapons + Crossbows + Hamil: 3 x stone tablet Trade Mirzo: 3 x stone tablet Trade Sulfock(nw):Smithing Dawson(nw): Trade Alchemy +5 Alchemy +5 Alchemy +5 Ancient knowledge +5 Ancient knowledge +5 Grok: Ancient knowledge Improve Robes Staff + Magical Staves Runak (nw): Trade Druid Alchemy Mana Potions Transformation Potions Heavy chest: in treasury next to north gate. by trolls north of wolf mine by trolls south of the Geldern ruin by the Geldern dragon Old chest: in throne room in alchemist room next to throne room in alchemy house west of southern entrance Fire chalice: In the mine inside Geldern, east side. Weathered stone tablet (+10): Minecrawler mine northeast of Geldern Amulet of magic: In wolf mine Map of the orc excavations: Grok Ring of the hunt: Cave nw of druid hunt party Staff of nature: Runak King's Sorrel: Just southeast of southern entrance Outside Mazin's mine southwest of town Halfway to Wolf mine North and down from the Geldern ruin Close to the trolls south of the Geldern ruin Uphill just west of the Geldern dragon Downhill just northeast of the Geldern dragon SILDEN: ======= TS: In stone circle just north of Silden. On Grompel Take the orcs' shipment from Nordmar to Anog the rebel. R-Rebels +1, xp +1500, gold +1000 Tragak wants to see the town shaman Grompel in Silden. R-Silden +4, xp +1500, 5 x mana potion, xp +1000, gold +500, gold +200 A delivery from Nordmar. R-Orcs +1, R-Silden +2, xp +375 A package of wild berries for Stan the fisherman. R-Silden +2, xp +500, gold +200, xp +500, gold +200 Take the hunters' delivery of pelts to the mill. R-Silden +4, xp +1000, gold +1500, xp +500 Bring Lukjan the hunter the money for the pelts. hunting +1, R-Silden +4, xp +2000, gold +300 Take the fish barrels to the mill. R-Silden +4, xp +1000, gold +700, xp +500, gold +200 The wood from the prison camp must be brought to Givess... R-Silden +4, xp +1000, gold +500 Quadir's hunt for a new slave for Silden. R-Hashishin +1, R-Silden +4, xp +1500, gold +300 Defeat Will. strength +1, xp +1000 Kadok is missing his smith's hammer. R-Silden +1, xp +1000, gold +100 Irmak's halberd is missing. R-Silden +4, xp +1000, xp +500, gold +300 Supply the convict Jerek with roasted meat. R-Rebels +1, xp +1500, 5 x healing potion Supply the convict Jerek with weapons. R-Rebels +1, xp +1000, 4 x healing potion Free the Nordmarian Lars from the prison camp. R-Nordmar +3, xp +1000, xp +500 Follow Lars to the pass to Nordmar. R-Nordmar +2, xp +1500 Kill the slaves who escaped from Silden. R-Orcs +1, xp +1500, xp +500, gold +500 Kill the town shaman Grompel. R-Hashishin +1, xp +2500, xp +1000, gold +1000 Hatlod's lost tools. R-Silden +2, xp +1000, gold +100 The quest for the perfect ship. xp +2500, gold +1500 Roasted meat for Frillock. R-Silden +2, xp +750, gold +50 Defeat Jarock in the arena. str +1, R-Silden +6, xp +1000, xp +500, gold +100 Defeat Jaroll in the arena. str +1, R-Silden +6, xp +1000, xp +500, gold +200 Defeat Trompok in the arena. str +1, R-Silden +6, xp +1500, xp +500, gold +500 Kill the strange lurkers by the river. R-Silden +6, xp +1000, xp +500, 3 x healing potion Follow Pavel to his hunting cabin. R-Silden +2, xp +500 Go snapper hunting with Falk. hunting +1, xp +1000 Kill snappers around Silden. hunting +1, xp +1500, xp +500 Improve your reputation in Silden. R-Orcs +1, xp +2000 The orcs need a smith for Silden. R-Silden +6, xp +1500, xp +1000, gold +500 Gamal the cook needs heaps of raw meat to feed the orcs... R-Silden +4, xp +1500, gold +1000 Denpok needs to know that Frillok is guarding the town now. xp +500, R-Silden +6, xp +1500, gold +200 Brontobb will stand guard in the city. Denpok needs to... R-Silden +6, xp +1500, gold +200 Denpok should be told that Irmak is guarding the town now. R-Silden +6, xp +1500, gold +200 Gancka is staying in town now. Denpok needs to be told. R-Silden +6, xp +1500, gold +200 The warlord Umbrak wants Anog the rebel leader dead. R-Orcs +7, xp +5000, xp +1500, xp +250, gold +1000 Grompel knows the way to the rebels at the Nordmar pass. xp +1000 Inog secretly helps slaves escape. R-Orcs +1, xp +1500, gold +200, xp +1000, gold +200 Let Anog know that his brother needs help in Silden. R-Rebels +1, xp +1000 Talk to the warlord Umbrak about supplies. R-Rebels +1, xp +1000, xp +1000, gold +300 Inog needs five bundles of weapons for the resistance. R-Rebels +1, xp +1500, gold +1000 Liberate Silden from the orcs. R-Rebels +5, xp +7500, xp +1500, gold +500 Let Inog know that his brother Anog cannot help him. R-Rebels +1, xp +1500, gold +200 Kill wolves around Silden. hunting +1, R-Silden +2, xp +1000, xp +500 Hunt the silver wolves with Bram. hunting +1, xp +1000 Rescue a silden slave from the wilderness. R-Rebels +1, xp +500, gold +100 Rescue a silden slave from the wilderness. R-Rebels +1, xp +500, gold +100 Rescue a silden slave from the wilderness. R-Rebels +1, xp +500, gold +100 Rescue a silden slave from the wilderness. R-Rebels +1, xp +500, gold +100 Rescue a silden slave from the wilderness. R-Rebels +1, xp +500, gold +100 Kill the undercover rebel. R-Orcs +3, xp +2500, xp +1000, gold +1000 Will(w): Strength Givess: Trade Quadir: Trade Lars: Strength Resistance to cold Temmy: 2 x stone tablet Trade Pavel: Hunting Lukjan: Trade Hunting Falk: Hunting Bow ++ Denpok: Strength Swordsman ++ Large weapons + Crossbows + Alchemy +5 Grompel: Trade Alchemy Poison Weapons Brew mana potions Ancient knowledge Improve Robes Staff + Magical Staves Shrine of Beliar Kadok: Trade Smithing Improve armor Forge magic ore weapons Ancient knowledge +5 Freman(ne): Trade Anog(ene):Trade Strength Swordsman ++ Large weapons + Crossbows ++ Shield + Bram(nw): Trade [skins] Hunting Shrine of Beliar (e) Fire chalice: In Zapotek's room. Old chest: by Grompel. Solid metal chest: Umbrak's chest next to a waterfall, guarded by 3 crocodiles King's Sorrel: East of Silden, between Anog's camp and Tragak's caravan (west of shadowbeast cave) Up a hill far northwest of Silden, on the west side of the river. North of the 3 silden slaves Plateau nne of Silden, just east of the second waterfall of the northern river On path towards nordmar ne of Silden, n of Anog, w of Wolf Clan, next to a metal chest On stone by the path a little northwest of the former one (ne Silden, n Anog, w Wolf Clan) WOLF CLAN: ========== TS: In Rune's metal chest On bench in Ronar's home. On Rune. Garik needs booze. Normal booze: R-Wolf clan +2, xp +1000 Nogginfogg: R-Wolf clan +2, xp +1000, 4 x teeth Duel with Hogar. ¨ For Honor: R-Nordmar +3, R-Wolf clan +5, str +1 For Gold: R-Nordmar +3, R-Wolf clan +5, str +1, xp +1500, xp +500, gold +200 Ham for the woodcutters. R-Nordmar +1, R-Wolf clan +5, xp +1500 Kill the sabertooths outside the woodc... R-Nordmar +3, R-Wolf clan +5, xp +1500, xp +1000, xp +750, ham xp +500, 5 x healing potion / 5 x mana potion / 500 gold Take Ronar to his hunting cabin. R-Wolf clan +5, xp +1500 The druid stone of the wolf. R-Rangers +15, R Wolf Clan +15, xp +2500, druid stone of the wolf Kill the White Ripper! R-Wolf clan +10, xp +2500, xp +1250 Hunt the white shadowbeast! Hunting +1, ´xp +3750 Free the bridge in the south. R-Nordmar +3, R-Wolf clan +10, xp +2000 Go to the southern bridge with Hogar. xp +1000 Pelts for Jensgar. Hunting +1, R-Wolf clan +5, xp +1500, composite bow Eliminate the war drummer of the orcs! R-Wolf clan +7, xp +2000, xp +1000, 3 x healing potion Jorn needs exploding arrows. R-Wolf clan +5, xp +1500 Looking for ore with Larson. Smithing +1, R-Nordmar +3, R-Wolf clan +10, xp +2000, xp +1250 Goblin attack! R-Nordmar +2, R-Wolf clan +3, xp +1500 Osmund (e): Trade Larson: Trade Gunnar: Trade Hogar: Strength Large weapons ++ Croossbows Orc slayer Rune: Trade Bogir: Hunting Bow ++ Ronar: Trade Jorn (nw): Hunting Bow ++ Orc hunter Jensgar(nw):Trade Vibald (n): Trade Alchemy Exploding Arrows Fire Arrows Mana Potions Scroll of summon golem: In Angir's tomb east of Wolf clan Heavy chest: by Larson in Angir's tomb east of Wolf clan Old chest: by black troll far east of Wolf clan. by shadowbeast way east of Wolf clan, by map edge, slightly south in orc drummer camp nw of Wolf clan by black troll high up between Wolf clan and Fire clan King's Sorrel: By look-out tower way east of Wolf clan, close to the sea, a bit north of the snow limit. North of Wolf clan, by a shadowbeast west of a stone circle and woolly rhinos By look-out tower south of Wolf clan, in the lower path a bit south of orc cave with boss. At Goblin attack site east of Wolf clan By goblin camp just east of the hunting party (nw of Wolf clan) HAMMER CLAN: ============ TS: In Ingvar's home. On table in Tjalf's home. Supplies for Pedar. R-Hammer clan +3, xp +1500 Hjalte is thirsty. R-Hammer clan +3, xp +1000 Hjalte is hungry. R-Hammer clan +3, xp +1000 Tjalf's chest. Thieving +1, R-Hammer clan +2, xp +2000 Bridge orcs. R-Hammer clan +6, xp +2000 Hidden ore. Smithing +1, R-Hammer clan +3, xp +2000 Follow Mort to the Wolf clan. R-Nordmar +2, xp +1000 Follow Mort to the Fire clan. R-Nordmar +2, xp +1000 Follow Mort to the Wolf clan again. --- Follow Mort to the Fire clan again. --- Follow Mort to the lower mine entrance. xp +1000 Kill the boss of the valley. R-Hammer clan +7, xp +2500 Free the furnace. Nordmarian sword blueprint, xp +500 Hauke needs ore. Smithing +1, R-Hammer clan +5, xp +2000 Ketil needs 12 buffalo skins. R-Hammer clan +5, xp +2000, 12 x ore, 3 x ore Stejnar's armor. R-Hammer clan +3, xp +2000, Light Nordmarian armor Ore for Ugolf. R-Hammer clan +1, xp +1500 Tunnelrumbler. R-Nordmar +3, R-Hammer clan +3, xp +2000, tunnelrumbler, follow option Making booze with Ugolf. Alchemy +1, R-Hammer clan +3, xp +2000 Go to the prospectors' camp with Hauke. R-Hammer clan +5, xp +1500 Kill the minecrawler in the prosp... Smithing +1, R-Nordmar +3, R-Hammer clan +5, xp +2000, xp +1000, amulet of the hunter, xp +1000, 5 x ore, 2 x ore Ingvar wants a sword. R-Hammer clan +10, xp +2000 Approval from the ore smelters. R-Nordmar +7, smithing +5, R-Hammer clan +15, xp +2500 A shadowbeast horn for Pedar. Smithing +1, R-Hammer clan +3, xp +2000 Pedar: Trade Ingvar: Trade Smithing Improve armor Forge weapons from pure ore Stejnar: Trade Smithing Improve armor Ugolf: Strength Large weapons ++ Crossbows Millstone (in the mine): Strength +5 Millstone (in the mine): Strength +5 potion of endurance: In Ejnar's tomb Rhino killer: In Tjalf's chest Frostwave: In Snorre's tomb, ne of Hammer clan Ring of Adanos: Akascha in Akascha's tomb Potion of Concentration: in Akascha's tomb Heavy chest: in Ejnar's tomb in Pedar's house (s) in Ingvar's house in orc camp far north of Hammer clan in Akascha's tomb Old chest: in the mine in Snorre's tomb, ne of Hammer clan in orc camp far east, northeast of goblin attack site King's Sorrel: By troll west of Akascha's tomb Just west of the white shadowbeast north of Hammer clan Just east of the stone circle outside Berek's tomb. FIRE CLAN: ========== TS: On bench in Kaelin's house. On shelf in Kerth's house. An ancestor stone for Rathgar. Fire clan +3, xp +2000 Accompany Rathgar to the cave tombs. xp +1000 Ejnar's helmet. R-Fire clan +5, xp +2000, Ejnar's helmet Ejnar's tomb. R-Nordmar +5, hunting +3, R-Fire clan +5, xp +2500 Find the orc shamans. xp +1500 Kill the orc shamans. R-Fire clan +7, xp +2500 Angir's tomb. R-Nordmar +5, smithing +8, R-Fire clan +5, xp +2500 Duel with Sivert. R-Nordmar +3, R-Fire clan +5, xp +2000 Killing orcs! R-Nordmar +3, R-Fire clan +10, xp +2500 Hunting orcs with Kaelin. xp +1250 Armor for Thorald. R-Fire clan +5, xp +2000 Ten sabertooth teeth for Leif. R-Fire clan +5, xp +2000, gold +634 Hunting with Leif. Hunting +1, R-Fire clan +5, xp +1500 A teleporter stone for Lee. xp +2000 Raw materials for Kalan. R-Fire clan +5, xp +2000 Snorre's tomb. R-Nordmar +5, strength +3, R-Fire clan +5, xp +2500 Baldar's tomb. R-Nordmar +5, strength +3, R-Fire clan +5, xp +2500 Berek's tomb. R-Nordmar +5, hunting +3, R-Fire clan +5, xp +2500 Akascha's ancestor stone. R-Nordmar +5, ancient knowledge +10, R-Fire clan +5, xp +2500 The power of the ancestors. R-Nordmar +5, R-Fire clan +10, xp +5000 Orc camp wiped out!!! R-Nordmar +2, xp +2500 Orc camp wiped out!!! R-Nordmar +2, xp +2500 Orc camp wiped out!!! R-Nordmar +2, xp +2500 Orc camp wiped out!!! R-Nordmar +2, xp +2500 Orc camp wiped out!!! R-Nordmar +2, xp +2500 Liberate Nordmar! xp +1500, gold +10000, Nordmarian sword, Pure magic ore blank ? Kaelin: Strength Large weapons ++ Crossbows + Leif: Hunting Orc hunter Shrine of Innos Kalan: Trade Smithing Improve Armor Kerth: Strength Large weapons ++ Crossbows + Heavy chest: in Kalan's home in Kalan's home (these two chests overlap) Old chest: in Baldar's tomb MONASTERY: ========== TS: In the old chest at the bottom of the Monastery's library (Temple): Milten Mana potions for Pyran R-Monastery +15, xp +1500, scroll of heal other / 1500 gold Mana plants for the monastery. R-Monastery +30, xp +1500, gold +250 Bring Aidan the secret of the druids. R-Monastery +30, xp +2000, Aidan's book Find Akascha's tomb! R-Monastery +25, xp +2500 Alchemist: Trade Fire mage: Trade Pyran: Trade Shrine of Innos Alchemy +5 Dargoth: Ancient Knowledge Altus: Ancient Knowledge Staff + Magical Staves Olivier: Strength Sword ++ Innostian: Trade Alchemy Brew mana potions Aidan: Ancient Knowledge Improve Robes Staff + Magical Staves Ancient Knowledge +5 Alchemy +5 Milten: Ancient Knowledge Shrine of Innos. Meatbug transformation potion: in Berek's tomb, se of Monastery Ring of defense: in Berek's tomb, se of Monastery Old chest: in Berek's tomb, se of Monastery at the bottom of the Monastery's library XARDAS' TOWER: ============== TS: On table next to Xardas Ancient Knowledge +5 Alchemy +5 Scroll of Open Locks: Shelf on bottom floor Scroll of Time Bubble: Shelf on bottom floor Scroll of Telekinesis: Shelf on bottom floor Scroll of Summon Golem: Shelf on bottom floor Scroll of Summon Animals: Shelf on bottom floor Scroll of Animal Form: Shelf on bottom floor Focus stone: Xardas Xardas's book: Xardas King's Sorrel: On ledge next to an ore vein by the road ne of Xardas' tower. BRAGA: ====== TS: Bernado Made it to Varant! xp +500 Snapper hunt xp +1500 Bounty hunting: Braga Malir: R-Braga +10, xp +1000, gold +300, xp +250 Taklar: R-Braga +10, xp +1500, gold +300, xp +500 Asaru: R-Braga +15, xp +1500, gold +500, xp +500 All 3: R-Braga +5, xp +1500, gold +900 Tribute from Braga R-Hashishin +10, R-Braga +15, xp +1500, xp +500 Aila R-Braga +15, xp +1500, gold +300, xp +500 Jose's tribute R-Braga +5, xp +500 Luca's tribute R-Braga +5, xp +500 Dark snapper leather xp +1000, light hashishin armor Bernado's tribute R-Braga +5, xp +1000, xp +250 The chalice of the water vendors R-Braga +5, xp +1500, gold +250, gold +200, xp +250 Follow Tufail! xp +1000, xp +500, xp +1000 The ruin fields of Braga. R-Nomads +5, xp +1500, xp +500 Escort Riordian! xp +1500 Preparations for the liberation... R-Nomads +5, xp +1500 Secret dealings. R-Braga +10, xp +1500, gold +400 (or only gold +500) The liberation of Braga! R-Nomads +5, xp +2500, xp +1000 Abbas (n): Trade Bernado: Trade Diego: Hunting Thieving Haggling Pick impossible locks Master thief Pick impossible pockets Ancient knowledge +5 Tufail: Resistance to heat Nafalem: Ancient Knowledge Riordian(s): Ancient Knowledge Improve Robes Staff + Magical Staves Summon Animals Summon Golem Frostwave Hit points Magic power Endurance Asaru (sw) Staff + Strength Sword ++ Fight with two blades Crossbows Marus (sw): Trade [caskets, goblets, jewelry] Thievery Haggling Ayitos (sw): Trade Hunting Chalice of the water vendors: Chest in Maldir's cave west of Braga Bernado's letter: Taklar just south of Braga Old chest: By monster just southeast of Asaru's cave By robbers on the road southwest of Braga. King's Sorrel: Behind wall in water camp just north of Braga BEN ERAI: ========= TS: On barrel next to Navaras On the ground in the uppermost mine shaft The tunnel of Lago. R-Ben Erai +5, xp +1000, xp +500, gold +100 Ten cactus flowers. Alchemy +1, R-Ben Erai +5, xp +1000, cactus booze recipe Lukar had better get out! R-Ben Erai +10, xp +1000 Crawler hunt. R-Ben Erai +15, xp +1000, xp +500, gold +300 A job for Sancho... xp +500 Liberate Ben Erai! R-Nomads +5, xp +2500 Talk to Vasco. xp +250 Slaves for Lago. R-Ben Erai +20, xp +1500, gold +500 Swampweed for Vasco. Alchemy +1, xp +500, gold +500 Dirty doings. xp +1000, xp +500, gold +500 An unexpected message for Sigmor... R-Hashishin +15, xp +500 Bounty hunting: Ben Erai. Shakyor: Se Lago mission Hurit: R-Ben Erai +15, xp +1000, gold +100, xp +500, gold +300 Yespas: R-Ben Erai +10, xp +1500, xp +500, gold +200 All 3: R-Ben Erai +20, xp +1500, gold +500 Alchemy +5 Eusebio: Trade Alchemy Make poison arrows Brew mana potions Make poison Lukar: Trade Thieving Haggling Navaras: Strength Sword ++ Crossbow Campa: Trade Hurit(s):Trade Hunting Old chest: In sandcrawler cave north of Ben Erai Just south of Hurit, south of Ben Erai King's Sorrel: Outside sandcrawler cave north of Ben Erai A bit south from Sugut West of path between Ben Erai and Lago (southwest of Shakyor), a bit up. LAGO: ===== TS: In manure pile north of arena Bloody bloodflies. R-Lago +15, xp +1500, xp +500, swampweed package Bounty hunting: Shakyor,... R-Hashishin +4, R-Lago +25, xp +2000, druid stone of the lion, xp +1500, gold +400, xp +1000, gold +500 Sibur's fuzzy dreams. Alchemy +1, R-Lago +15, xp +1500, ship blueprint Fight against Mamuk. Strength +1, R-Lago +10, xp +1000, xp +500, xp +500 Fight against Grubuz. Strength +1, R-Lago +20, xp +1500, xp +500, xp +1000, swampweed package Find out who the prisoner is! xp +1000 Lurker trophies. R-Lago +15, xp +1000 Liberate Lago! R-Nomads +5, xp +2500, xp +2500, xp +2500 The stone of the Lion. xp +1500, druid stone of the lion, xp +500 Escort Vatras safely to Hurit. R-Nomads +3, xp +1000, xp +1000, xp +2500 Grubuz: Strength Sword ++ Crossbow Rasul: Trade Alchemy Make poison arrows Brew mana potions Make poison Shakyor: Staff ++ Vatras: Ancient Knowledge Improve Robes Staff + Magical Staves Summon Animals Life Magic Endurance Water Mage Fabio's key: On Fabio King's Sorrel: On top just northeast of Lago, past the bloodflies BEN SALA: ========= TS: Just outside the empty shop eat of the smithy. On Julio. Six crates of steel. Smithing +1, R-Ben Sala +5, xp +1500, gold +500 Looted gods. R-Ben Sala +5, xp +1500, gold +400 The tunnels. R-Ben Sala +5, xp +1500, xp +1000 The ruins. R-Ben Sala +10, xp +1500, xp +1000 The deal with Basir. R-Ben Sala +15, xp +1500, xp +1000, gold +500 Saving Ben Sala. R-Ben Sala +15, xp +2500, gold +100, +200, +300, +400, +500 A banquet for the vultures. R-Ben Sala +10, xp +1500, xp +1000, gold +750 Escort Miguel safely... R-Ben Sala +10, xp +1000, gold +500 The cursed one! R-Ben Sala +20, xp +2500, xp +1500, potion of life force, xp +1000 Liberate Ben Sala! R-Nomads +5, xp +2500 Enzo: Trade Smithing Giores: Trade Daro: Strength Sword ++ Crossbow Julio: Trade Cronos(w):Trade Ancient Knowledge Improve Robes Staff + Magical Staves Summon Animals Solid metal chest: Julio's home Heavy chest: Julio's bedroom Old chest: In ruin southwest of Ben Sala, up the mountain BAKARESH: ========= TS, Town: In Sigmor's chest in the cave just west of Bakaresh On well lid next to Silvio Temple: In the cellar of the temple's entry tower. Report from the north. R-Bakaresh +5, xp +500, gold +200 Report from the south. R-Bakaresh +5, xp +500, gold +100 Three caskets. xp +1000, gold +600 Convince the merchants. xp +1500 The ruins of Bakaresh. Hunting +1, R-Bakaresh +15, xp +1500, xp +250, gold +300, xp +250 Just a favor... xp +1000 So much for Aldo! R-Bakaresh +5, xp +2500, xp +1500, gold +500 Nomad raiders. R-Bakaresh +10, xp +1500, xp +250, gold +100 The crawlers' nest. R-Bakaresh +15, xp +1000, xp +1000, gold +250 Bring Amul the merchants' tribute. R-Bakaresh +20, xp +1000 The temple of Bakaresh. xp +1500 Defeat Irhabar in the arena. Strength +1, R-Bakaresh +5, xp +1000, xp +500, gold +2000 Defeat Achmed in the arena. Strength +1, R-Bakaresh +5, xp +1000, xp +500, gold +2000, xp +500 Defeat Mufassa in the arena. Strength +1, R-Bakaresh +5, xp +1000, xp +500, gold +2000 The fight for the title. Strength +1, R-Bakaresh +10, xp +2500, xp +500, gold +4000 A lesson in hospitality. R-Hashishin +20, xp +2500, xp +1000, xp +1000, gold +500, xp +1000 Nomads and raiders. R-Nomads +3, xp +1000, xp +500, xp +500 Find Sinikar! xp +500 Support. R-Nomads +3, xp +1000 Words are not enough... xp +1500 Liberate Bakaresh! R-Nomads +5, xp +5000 Silvio: Strength Sword ++ Crossbow Aldo: Trade Alchemy Make poison arrows Brew mana potions Make poison Stone tablet (ruins): +5 Ancient knowledge Jaffar: Trade Shrine of Beliar Achmed: Strength Sword ++ Crossbow Amul: Ancient knowledge Sigmor: Ancient knowledge Tizgar: Ancient knowledge Dark Mage Knut(sw): Strength Sword ++ Crossbow Ateras(sw):Staff ++ Hunting Redge(sw): Thieving Haggling Shrine of Beliar Scroll of summon skeleton: On Sigmor Sigmor's chest: In cave just west of Bakaresh Old chest: In nomad raider camp just north of Bakaresh In cave northeast of Bakaresh, on the other side of the mountain Heavy chest: In orc camp northeast of Bakaresh, on the other side of the mountain In the northeast part of the island east of Bakaresh. Solid metal chest: Temple, in the lower part of the entry tower. Temple, in the cellar of the entry tower. On the southernmost island far southwest of Bakaresh King's Sorrel: By the entrance to Sinikar's hideout, at the west entrance. AL SHEDIM: ========== Notify the nomads at Al Shedim. R-Nomads +5, xp +1000 Find the five keys for the temple of Al Shedim. xp +5000 Find the first temple key of Al Shedim. xp +2000 Find the second temple key of Al Shedim. xp +2000 Find the third temple key of Al Shedim. xp +2000 Find the fourth temple key of Al Shedim. xp +2000 Find the fifth temple key of Al Shedim. xp +2000 Explore the ruin fields of Al Shedim. xp +2500 Find the 7 stone tablets of the priests. xp +1000 Find the 10 urns of the guardians of the dead. xp +1250 Find the 7 figures of the warriors. xp +1000 Find the 5 tankards of the healers. xp +1000 Find the 3 scrolls of the scholars. xp +750 The liberation of Al Shedim. R-Nomads +5, xp +2500 Saturas(nw):Ancient Knowledge Improve Robes Staff + Magical Staves Summon Animals Life Magic Endurance Water Mage Wutras(nw): Strength Sword ++ Myxir (n): Trade Ancient Knowledge Improve Robes Staff + Magical Staves Alchemy Brew mana potions Ancient knowledge +5 (stone tablet by the slaves) Temple key 1: On Saturas (nw) Temple key 2: On Lester (centre) Temple key 3: In chest at east part of Warriors' school Temple key 4: In chest by Guardian at Guardians of the dead Temple key 5: In chest by sandcrawlers in the Ancient library Crescent: In metal chest in the middle of Guardians of the dead 2 stone tablets: From Myxir (n) 2 stone tablets: From Lester (centre) Stone tablet: East of Healers' quarters Weathered stone tablet: By gargoyles in the Ancient library (near the heavy chest) Stone tablet: A little east of the key chest in the Ancient library Heavy chest: On ogre hill northeast of the main temple By gargoyles in the Ancient library Inside the main temple. Old chest: By dragon exactly between the main temple and the Ben Sala temple By Guardian at Guardians of the dead Southeast of main temple, in Healers' quarters In east part of Warriors' school MORA SUL: ========= TS: On a bench next to Bandaro. On Ilja Open the temple of Al Shedim. xp +2500 Defeat the Paladin in the arena. Strength +1, xp +1000, xp +500, xp +500, gold +200 Defeat Anktos in the arena. Strength +1, R-Mora Sul +5, xp +1000, xp +250, xp +500, gold +500 Defeat Oelk in the arena. Strength +1, R-Mora Sul +10, xp +1000, xp +500, xp +500, gold +800 Defeat Angar in the arena. Strength +1, R-Mora Sul +15, xp +1500, katana, xp +500, xp +1250, gold +1000, Moonblade, xp +250 Find the first temple key of Mora Sul. xp +2500 Find the second temple key of Mora Sul. xp +2000 Find the third temple key of Mora Sul. xp +2000 Find the fourth temple key of Mora Sul. --- Find the fifth temple key of Mora Sul. xp +2000 Find the five keys for the temple... xp +2500 Follow Cruz to his old campsite. xp +1000 Injured sandcrawler. xp +1500, xp +1500, xp +500 Kaffu wants his gold back. R-Mora Sul +5, xp +1000, gold +900, 5 x water, gold +200 Kaffu's guards. R-Mora Sul +15, xp +2000, xp +2500, gold +200 Hector's gold. xp +2000 Kirk and the desert raiders. xp +500 Discreet business. xp +1000, gold +100 Orknarok the temple slave. xp +1250, xp +2500, 3 x healing potion, xp +250 Ramirez, the missing Hashishi. xp +500, gold +250, gold +250 The Moonblade. xp +1000, gold +600 (cancels "A sword for Gonzales.") Presents for Gonzales. xp +2500 A sword for Gonzales. R-Mora Sul +10, xp +1000 (cancels "The Moonblade.") Gold for Gonzales. R-Mora Sul +5, xp +1000 A tasty present. R-Mora Sul +5, xp +1000 The soul chalices. Thieving +1, xp +2000, gold +3000 Ilja wants an artifact from the temple. xp +2500, gold +2000 Artifact trade. R-Mora Sul +5, xp +1000, xp +2500, 5 x healing potion, gold +400 Yasmin. xp +1000, gold +500, xp +500 Punish the slave Yussuf! R-Mora Sul +5, xp +1000, xp +500, gold +200 Yussuf disappears. xp +1000 Eight endurance potions for the slaves. xp +1000 Defeat the fat guy. Strength +1, xp +500 Open the temple of Mora Sul. xp +2500 Get rid of the fearless desert racers. xp +1500, xp +5000, gold +1000 Kalesch wants the temple keys of Mora Sul. xp +2500 Debt and debility. xp +1500, gold +200, fire chalice, xp +500 Alima. R-Mora Sul +5, xp +1000, xp +500 Promissory notes for Gonzales. R-Mora Sul +10, xp +1000 Follow Mezir! xp +1000 The man who killed Ramirez. xp +500, R-Hashishin +15, xp +1500 The way to Merdarion. xp +500, xp +1000, weathered stone tablet Follow Kayor to the Meeting point... xp +1000 Eliminate the commanders of the undead... R-Nomads +5, Ancient knowledge +1, xp +1500 Follow Merdarion. R-Nomads +5, xp +1000 Follow Merdarion. R-Nomads +5, xp +1000 Follow Merdarion. R-Nomads +5, xp +1000 Follow Merdarion. R-Nomads +5, xp +1000, 5 x mana potion, 5 x healing potion Hassan. xp +1000, xp +1500, gold +500 Escort Mezir safely to Murat's oasis. xp +2500, gold +300 Eliminate the orcs at the temple... R-Nomads +5, xp +2500 Kill the Water Mage Cronos. R-Hashishin +3, xp +1000, xp +5000, gold +1000 Kill the Water Mage Merdarion. R-Hashishin +3, xp +1000, gold +1000 Kill the Water Mage Myxir. R-Hashishin +3, xp +1000, xp +5000, gold +1000 Kill the Water Mage Nefarius. R-Hashishin +3, xp +1000, xp +5000, gold +1000 Kill the Water Mage Riordian. R-Hashishin +3, xp +1000, xp +5000, gold +1000 Kill Saturas, the head of the Water Mages. R-Hashishin +3, xp +1000, xp +10000, gold +2000 Kill the Water Mage Vatras. R-Hashishin +3, xp +1000, xp +7500, gold +1500 Kill all Water Mages. R-Hashishin +4, xp +2500, xp +10000, gold +2000 Liberate Mora Sul! R-Nomads +5, xp +5000, xp +2500 Kaffu: Trade Merchant: Trade Merchant: Trade Ismael: Trade Smithing Bandaro: Hunting Nasib: Strength Sword ++ Crossbow Angar: Strength Crossbow Merchant: Trade Shrine of Beliar Merchant: Trade Faesul: 2 x stone tablet Trade Ilja: 3 x stone tablet Trade Ramon: Thieving Haggling Shrine of Beliar Ningal: Ancient Knowledge Improve Robes Staff + Magical Staves Merchant(w): Trade Mezir (s): Trade Sanuyem (w): Resistance to heat Kayor (w): Strength Crossbow Hunting Merdarion(w):Ancient Knowledge Improve Robes Staff + Magical Staves Summon Animals Life Magic Endurance Fire chalice: On injured sandcrawler almost exactly between Braga and Mora Sul. Temple key 1: On Kalesh by the temple Temple key 2: On Ilja Temple key 3: On Yussuf in the camp northeast of Mora Sul Temple key 4: On Gonzales. Temple key 5: On Kirk Soul chalice: In Ismael's home, Ilja's home, Masil's home, Faesul's home, Home close to Masil Ilja's artifact: In a chest in the temple south of Mora Sul. Stone tablet (small): In crypt southwest of Mora Sul. Weathered stone tablet: By two fire golems far west of Mora Sul. Stone tablet (small): In crypt south of the two fire golems. Stone tablet (small): Southwest of Mora Sul, slightly west of Mezir's place Stone tablet (big): In excavation west of the temple. Stone tablet (small): In excavation west of the temple. Solid metal chest: By Gonzales. Heavy chest: By Gonzales. In the temple south of Mora Sul. In cave with desert raser far west of Mora Sul. Old chest: By Gonzales. In the temple south of Mora Sul. King's Sorrel: Next to the fire altar just southwest of Cruz & Yussuf in the camp northeast of Mora Sul By the coast southwest of Mora Sul (near some crocodiles) ISHTAR: ======= Need R-Hashishin 75 to enter. TS (Outside): On bench just outside city entrance. On Delazar. (Throne room): In Zuben's treasure chamber. Access to Ishtar. xp +1500 Ore thieves. xp +3000, xp +1000, gold +450 The instigator of the ore theft. xp +500, xp +2500, gold +1000, xp +2500, gold +500 Take Nefarius to the tomb... xp +2500 Secure the tomb. xp +1250, xp +1000 Arm the slaves! R-Nomads +3, xp +1500 Potions for the slaves! R-Nomads +3, xp +1500 Training materials. R-Ishtar +5, xp +1000 Bring ten magic ore blanks... xp +3000, xp +2500, gold +1000 The test of the Hashishin. xp +10000 Master of combat. R-Ishtar +5, xp +1000 The valuable bowl. R-Ishtar +10, xp +1000 Zarkos. R-Ishtar +5, xp +1500, xp +500, gold +200 Arena fight Strength +1, R-Ishtar +5, xp +1000, xp +500 The wells outside the city. R-Ishtar +5, xp +1000 Jackal attack! xp +1250 More jackals! Strength +1, xp +1250 Three pack leaders. R-Ishtar +10, xp +1500, xp +1500, 2 x water, xp +1000, gold +100, xp +250 Arena fight! Strength +1, R-Ishtar +10, xp +1000, xp +500 The skins of the rotten beasts. Hunting +1, R-Ishtar +15, xp +2500 Arena fight! Strength +1, R-Ishtar +15, xp +1500, xp +500, xp +500, gold +600 The tribute of the temple. Ancient knowledge +1, R-Ishtar +10, xp +2500 Liberate Ishtar! R-Nomads +5, xp +7500 The fight with Surus! Strength +1, R-Ishtar +1, xp +250 Nefarius(n): Ancient Knowledge Ice Explosion Zarkos (n): Strength Hunting Giacomo(n): Trade Alchemy +5 Shrine of Beliar. Ugrasal: Murder Strength Master of two blades Muntasir: Trade Sven: Smithing Shrine of Beliar. Delazar: Trade Ancient Knowledge Improve Robes Staff + Magical Staves Alchemy Make poison arrows Brew mana potions Make poison Ancient knowledge +5 Musan: Trade Hunting Asam's bowl: On Zarkos, far north of Ishtar. Stone tablet (big): In Haran Ho's Tomb, far north of Ishtar. Stone tablet (big): In Haran Ho's Tomb, far north of Ishtar. 2 scrolls of summon skeleton: On Delazar. 2 greatswords (worn): Zuben Heavy chest: In ogre ruin northeast of Ishtar. In wolf cave northwest of Ishtar. In lion cave far northwest of Ishtar. In the cellar of Ishtar. In Zuben's treasure chamber. Old chest: In the cellar of Ishtar. In Zuben's treasure chamber. King's Sorrel: Near the coastline south of Ishtar. A bit east of the entrance to Haran Ho's tomb. Game solved in 100-105 ingame days. Possible to reach level 89 (2M xp) by solving almost everything and killing almost everyone. Probably possible to reach lvl 90 (2.05M xp) too, but lvl 75-80 is more likely to have at the end. Lvl Xp Lvl Xp Lvl Xp Lvl Xp Lvl Xp 0 0 10 27500 20 105000 30 232500 40 410000 1 500 11 33000 21 115500 31 248000 41 430500 2 1500 12 39000 22 126500 32 264000 42 451500 3 3000 13 45500 23 138000 33 280500 43 473000 4 5000 14 52500 24 150000 34 297500 44 495000 5 7500 15 60000 25 162500 35 315000 45 517500 6 10500 16 68000 26 175500 36 333000 46 540500 7 14000 17 76500 27 189000 37 351500 47 564000 8 18000 18 85500 28 203000 38 370500 48 588000 9 22500 19 95000 29 217500 39 390000 49 612500 Lvl Xp Lvl Xp Lvl Xp Lvl Xp Lvl Xp 50 637500 60 70 80 1620000 90 2047500 51 663000 61 945500 71 1278000 81 1660500 52 689000 62 976500 72 1314000 82 1701500 53 715500 63 73 83 1743000 54 64 1040000 74 84 55 770000 65 1072500 75 85 1827500 56 798000 66 1105500 76 86 1870500 57 826500 67 1139000 77 87 58 68 1173000 78 88 59 69 1207500 79 89 100+ AK on level 1 (for fast learning): ======================================= Ardea: Do NOT attack any orcs. Get the Teleporter stone on Hamlar's desk Go read the book on 2:nd floor in the house beyond the smithy 5 Cape Dun: Get the Teleporter stone in Urkrass' warehouse Deckard: 15 +500 xp Montera: Get the Teleporter stone in the house before the smithy Get Basir's casket on the road west of Montera Basir: 15 +500 xp Gotha: Narkan: 10 Faring: Get the Teleporter stone from the cave next to Rocko Dig and loot the grave there too (need a shovel) Trelis: Get the Teleporter stone from the chest by the shrine south of Trelis Read the book in the alchemist house 5 Khabir: 10 Geldern: Get the Teleporter stone by the chest slightly south of Geldern Jared: 15 Hamil: 15 Mirzo: 15 Renwik: 20 Silden: Get the Teleporter stone in the stone circle just north of Silden Temmy: 10 Reddock: Get 10 healing plants from near the entrance. Give to Sebastian +250 xp This should give 135 AK, 1250 xp, 1000 gold and 10 learning points. Sell whatever you can to get hold of 5000 (Marley pays extra for jewelry and Joey pays extra for skins) and then have Sebastian train you in fast learning. There are plenty more AK to get for free in the desert area. Just be careful to avoid the first water camp, or you will have an extra 500 xp.