# 3 Mages (390): 40-90, Barre (Myrridon: 13w3sw2s3wn) # # o o o # | + + # o hazy+ o - o + o # | / + + # Shop - o - o--o+o o o # | / # | RoS o+o - o # | + + # | o - o # | + | # o - o +Fantus o --- o + o o # + + | | + # o - o - o + o + o - o + Fount # | | | Evil Mage # | Pool o | # o - o - Good | o - o + Neutral # Mage | + + Mage # o Henry+o - o # | # o -- o -- o - o - o - o - o - o # | | | | | | | | # o-Lahrohn-o - o - o - o - o - o o o-o # | | | | | | | | | | | # o -- W -- o - o - o - o - D - o o-U-o-o-o # | | | | | | /| | | | | # o -- W -- W - W - o - o - o - o o o-o # | | | | | | | | # o -- W -- W - W - o - o - o o # | | | | | | | # o -- o -- W - W - W - o - o - o # | | | | | | | | # o -- o -- o - o - o - o - o - o # | | | # o -- o o # | # o # | # o # | # X # | # -o- # * Entrance alley, Burroughs and north houses are very bright. * W: Skeletal Warriors in these rooms. Agg if you stay >5 seconds. * Pool: Use "look " to look at a player or mob (max your level, doesn't * work on no_where mobs) * Fount: Full mana-restore & 1-3 ticks (75-225 s) paralyze * RoS: Room of Summoning - Its special has been removed. * hazy: A hazy vial pops on the floor (on boot only). When picked up, there's * approximately 80% risk of it exploding, damaging you (random percent of * current hp, so no risk of dying). If you succeed, you get the potion and * also another try, so you can get more than one potion in the same boot. 3 Mages: Lvl Xp ASWIDMX # agg Hp Gold Special The homeless bum 10 110k G-xx-- -- 198-205 1-1 [human], sitting A large Rat 20 1200k G-x--- -- 573-584 2813-2825 [animal], hide, flees The living one (1) 20 900k N----- N 414-451 1-1 [entity] The living one (2) 25 1875k N--x-- GN 575-605 1-1 [entity] The living one (3) 30 4200k N--x-- GN 722-754 1-1 [entity] Fantus 35 8400k G--x-- G- 857-920 1-1 [dragon] Henry the Bat 35 8400k G--x-- GN 858-877 1-1 [bird] A Lesser Demon 35 8750k E-xx-x -- 868-897 3100-3935 [demon], imp The living one (4) 35 8400k Nx-x-- GN 916-922 1-1 [entity] A wild wight 35 8750k E--x-x -- 868-928 1-1 [undead] The living one (5) 40 16M Nx-x-- GN 1262-1323 1-1 [entity] A Yugaloth 45 36M Nx---x GNE 1758-1856 1-1 [magical], special-flames (45) The Good Mage 50 55M Gx-x-- -NE 2300-2300 50000-50000 [human], imp, powerword pain, hell fire, fireball, powerword blind The skeletal warrior 55 72M Ex-xx- -- ~3.5k 30000-30000 [undead], immune pierce, delayed-agg-GN?, bash, headbang The Neutral Mage 60 120M Nx-x - G-E 4800-4800 65536-65536 [human], plasma bolt, powerword blind, teleport, imp, (teleport pretty much every round) The Shopkeeper 70 N-- --- shopkeeper The Evil Mage 75 600M Ex-x GNE 12000-12000 65536-65536 [human], deathspell, hell storm, plasma ball, powerword blind, fireball, imp, 2-2 spells Lahrohn 75 525M Ex-xx GN ~15k 65536-65536 [undead], imp, plasma bolt, hell storm .Room of Summoning: Its special has been removed. . Each tick, if room has less than 10 mobs, there's a chance of a mob being . summoned. . Mobs of max lvl 30 are cloned exactly, including money but without eq. . Mobs of min lvl 100 get level/hp/money set to 1 and alignment set to . neutral. Skills, spells, specials, shrug, detect-invis & pop-on-death are . removed, but they keep their INFO-flag. . Only mobs of lvl 1-30 and lvl 100 mobs are summoned to this room, it seems. . Note: This room-special has been removed.