Thrust

The most recent version is 0.89f.

This is a screen-shot of the game 'Thrust' which you might recognize from the C64. I am working on a rewrite of the game for Linux and SVGAlib. Nowadays these goals have shifted, and Thrust runs on many platforms (see below for a list).

Check out the man page and perhaps a movie.

The object of the game is to lift the Klystron Pod from the bottom of a cave and return it safely to space. The Pod is very heavy (compared to the ship) and this makes it tougher than it may seem.

You must be careful not to run out of fuel, crash into the cave walls, or let the enemy artillery outposts shoot you down.

Is it too tough? You tell me...

If you are interested, you can design your own levels and include them in the game.

Thrust currently runs on these platforms:
Linux, SunOS 4.1, Solaris 2.4/2.5, HP-UX 10.20, Irix 4.0.5, OSF1 4.0, AIX 4.2, OpenBSD 2.0 and Windows. Very likely others as well.

A port is available for the Amiga. See below for details.

Implemented

To be implemented Ideas not in the original (Not implemented)
You can download the game from ftp://ftp.lysator.liu.se/pub/games/thrust/ or http://www.lysator.liu.se/~peda/thrust/src/.

You can also get thrust from ibiblio by http://www.ibiblio.org/pub/Linux/games/arcade/ or by ftp://ftp.ibiblio.org/pub/Linux/games/arcade/. However, I have no control over when the files are moved out of the incoming directory.


A Debian Linux package available for i386.
Frank Wille has made a port for the Amiga available on Aminet. It is called AThrust.
A Windows version is available. It works for Windows 95 and for Windows NT 4.0 with Service Pack 3. It should work for Windows 98, but I have no machine to test that on. Newer version of Windows are also untested...

However, there are some bugs.


You can also try to get an emulator and try to run the original.


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