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The Seducer has a special power of seduction. Seduction is an ability which is used against individual males of the same or similar race as the Seducer. The Seducer's percentage chance of seducing is given by the following formula:
Seducer's level -------------------------- X 100 victim's level + modifiers
* +1 for each outsider (see below)
(The latter state will not be terribly practical under most circumstances, and might well lead to arrest for indecent exposure.)
TABLE 1: CUMULATIVE MODIFIERS; IF VICTIM IS... Fighter +3 Elf/Half-elf +1 * +1 for each Rogue +3 Dwarf/Gnome/Halfling +2 outsider Mage +4 Orc/Half-orc -1 (see below) Cleric +5 TABLE 2: CUMULATIVE VICTIM'S WISDOM MODIFIER 1 -6 08-14 0 2 -4 15 +1 3 -3 16 +2 4 -2 17 +3 05-07 -1 18 +4 TABLE 3: OPTIONAL SEDUCER'S STATE OF DRESS MODIFIER Heavily clothed +1 Scantily/Provocatively clad -1 Nude -2 (The latter state will not be terribly practical under most circumstances, and might well lead to arrest for indecent exposure.)
Seduction cannot be used in combat and cannot work against other females except those that are homosexuals. The presence of other individuals in close proximity (within ten feet, or obviously watching) will reduce the chance of success of the seduction attempt. For each outsider present, add 1 to the modifier.
Seduction lasts for a number of turns equal to five times the Seducer's level, or until broken. It can be broken in a number of ways, i.e. if the Seducer attempts to use a kiss spell as above, or if she resists his attentions (the victim is allowed his save vs. spell each time she does so), or if the victim is attacked. In the latter case, the seduction is instantly broken.
Seduction can only be used on a single individual at a time; a Seducer may use the ability a number of times per day equal to her level.
EXAMPLE OF THE USE OF SEDUCTION: Lirona the Seducer (3rd level, human) is attempting to seduce Thad Leaf the thief (5th level, human). The scene is the Golden Griffon Inn. There are a number of other people present but no one is paying any particular attention to the pair. Lirona's chance of seducing Thad is equal to 3 (her level) X 100 divided by 5 (Thad's level) +3 (modified for a thief), i.e. 300 / 8 = 37.5%. Lirona rolls 30. Success! Thad is taken in by her charms. however, a bar is no place for a romantic liaison. Eagerly he accompanies her upstairs to her room, his arm around her slim waist, not suspecting the fate that awaits him when he gets there...!!!