#ifndef _score_hh_ #define _score_hh_ #include #include #include "textures.hh" #include "cmdargs.hh" class Score { int waterL; int crates; void drawNr( int nr, int place ); void drawBar(); void drawMap(); GLuint fontTex; GLuint barTex; GLuint mapTex; public: void setWL( float ); void setCrates( int ); void draw(); Score() : waterL( 0 ), crates( 0 ) { } void init(); }; extern Score score; #endif //_score_hh_