#ifndef _PLAYER_HH_ #define _PLAYER_HH_ #include "vehicles/vehicle.hh" #include "landscape.hh" namespace PlayerCtrl { extern Vehicle * vehi; void vehiForw(); void vehiBack(); void vehiStop(); void vehiTurnL(); void vehiTurnR(); void vehiTurnS(); void vehiFire(); void addRes(); void lowRes(); } #endif