Thanks to Erik Wesselak for the computer generated animations
(1-5.) Thanks to whoever created it for the real-life bangback video.
aka Flip Trap ::
video/livetrap.mpg ::
The live trap or flip trap is a technique that can be used to stop a
ball shooting towards the flipper. By flipping at the right moment
the ball can be made to simply stop dead in its tracks on the
flipper. \\
- Dead Trap
Drop Catch
Drop Stop ::
video/deadtrap.mpg ::
The drop stop is another technique that can be used to stop a ball
coming at the flippers. By dropping a raised flipper just when the
ball reaches it, the ball slows down and rolls slowly up the inlane.
\\
- Trap Pass
Hold Pass ::
video/passing.mpg ::
The hold pass is useful for passing the ball from one flipper to the
other when the ball is headed down the inlane at a moderate speed.
It is the simplest of the passing techniques.
\\
- Bangback ::
video/bangback.mpg ::
A successful bangback slams the ball back in to play after it has
already rolled down an outlane. It is a desperate mode, but pretty
useful when it works.
\\
- Death Save ::
video/deathsave.mpg ::
Another desperate move that allows the player to save a ball that
has drained down the right outline of certain machines. The death
save depends on a certain construction of the drain.
\\
- Live Bangback ::
video/video_bangback.mpg ::
This is a video of an actual bangback being performed on a Twilight
Zone machine. I clearly shows how an actual bangback is performed.
\\
* ::