Enchanters

These Simyarin study their own natures, the natures of others, and the nature of objects around them, and try to change and manipulate them. Their spells concern these things, and they do not have the real blasting spells, but rather ones to enhance their own and others' performance both in battle and other situations.

The masters of the enchanting way has managed to create over 60 diffrent spells for both Yillon and Mimor. The first spell an Enchanter learns is the Summon Staff spell. That staff and the ever changing Enchanter Grimoire are the two most powerful symbols of the Enchanter, with these two artifacts he can preform a wide variarty of spells.

The schoolmasters name is Taren Sintar-im-Simyar-Lome.



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