A quest is a problem that the players can solve, and if you want to become an immortal wizard, you have to solve at least some of the quests. Most quests are supposed to be personal experiences, thus, you should not ask for help unless you really need it. Nor should you give quest help, unless the quester is really stuck. Giving detailed instructions to someone else on how to solve a quest might prompt the admin to remove your character. Wizards that give quest help will be removed; mortals are not to ask wizards for quest help, not even their seconds. Seconds may help each other with quests. On NannyMUD, each quest gives a certain number of points. Easy quests give few points, hard quests give many. To become immortal, you must collect 65% of the maximum number of quest points - plus a million experience points. Don't worry if more quests are added. It is the maximum number of quest points on the day that you were born (that is, when your player character was created) that is used. If you solve ALL the quests, you can become immortal even without the experience points. Few have succeeded with this feat, though. If you go to the Adventurers Guild in the village (or to your own guild, if you have joined another one), you can use the command 'list' to list the quests you can solve, and to see how many points you need.
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This file was last modified: June 2000.