NAME
    say - proclaim a message to a room.

    SYNOPSIS
    void say(string str) or void say(string str,object obj)

    If this_player() is set, send a message "str" to all players in the same object (room) else to all players in the same object (room) as this_object(). This function is also used by the "say" command. If second argument "obj" is specified, messages is sent to all except "obj".

    FRIENDLY ADVICE Say uses a lot of magic, only use it if you don't know what you're doing or know exactly what you're doing, tell_room is often preferable.

    SEE ALSO
    tell_room, tell_object, shout, tell_object, write