.\"displays a message to the current player .TH receive 3 .SH NAME receive() - displays a message to the current player .SH SYNOPSIS int receive(); .SH DESCRIPTION This efun is an interface to the add_message() function in the driver. Its purpose is to display a message to the current player. It returns 1 if the current object is interactive, 0 otherwise. Often, receive() is called from within catch_tell(4) or receive_message(4). .SH SEE ALSO catch_tell(4), receive_message(4), message(3)