NAME

valid_shadow - controls which objects can be shadowed

SYNOPSIS

int valid_shadow(object ob);

DESCRIPTION

When an object attempts to shadow `ob' (with the shadow() efun), valid_shadow in the master object is called. One object parameter is passed, which is the object that previous_object() is attempting to shadow. valid_shadow() should return 0 if the shadow should not be permitted, in which case the shadow() call will return 0 and fail. If valid_shadow() returns 1, the shadow is allowed.